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Monster

Elemental Knight

Elemental Knight is a monster of the magic type found in Alkmar.

Lore

The Elemental Knight is one of the knights who guarded the elemental shrines of Alkmar. His armor was forged from a piece of every element: plates of rock, joints of heated copper and a helm through which the wind whistles. When the spirits fell, the armor began to obey them instead of the knight.

He fights like a spellcaster: from afar, he points his sword at the target and fires spells that burst into stone, flame or gusts. He is methodical and cold, stepping back in short strides whenever the hero tries to close the gap.

Where Elemental Knight appears

MapRoleRequirementHPDamageDefenseEXPGold
AlkmarHordeLevel 159 • 1 Reset10,64052182554184

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Elemental Knight drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Alkmar.

Drop chances in Alkmar

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.3% (1 in 338)
Jewel of Soul (PT)0.2% (1 in 507)
Jewel of Chaos (PT)0.0013% (1 in 76,000)
Taming Seal (PT)0.2% (1 in 507)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.3% (1 in 338)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.2% (1 in 507)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.0013% (1 in 76,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.2% (1 in 507)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Alkmar