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Monster

Goblin

Goblin is a monster of the melee type found in Noria.

Lore

The Goblin is a small, cunning creature that has always lived in the burrows of Noria, stealing mushrooms and boots from careless travellers. After the Night of the Broken Seal the tribes began obeying a voice that rises from the rifts, and petty theft turned into organised raids.

It fights up close with bone knives and wooden clubs, making up for its size with sheer stubbornness. Alone it is almost comical; in a group, shoving and biting, it can bring down an unwary adventurer before they realise the danger.

Where Goblin appears

MapRoleRequirementHPDamageDefenseEXPGold
NoriaHordeLevel 840449242814

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Goblin drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Noria.

Drop chances in Noria

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.033% (1 in 3,100)
Jewel of Soul (PT)0.022% (1 in 4,600)
Jewel of Chaos (PT)0.00015% (1 in 690,000)
Taming Seal (PT)0.022% (1 in 4,600)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.033% (1 in 3,100)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.022% (1 in 4,600)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00015% (1 in 690,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.022% (1 in 4,600)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Noria