Skip to content
Wiki Play free

Set • Archer

Guardian Set

The Guardian set is armor family 5 of 25 for the Archer: Guardian Helm, Guardian Armor, Guardian Boots.

Lore

The Guardian set clothed the sentinels who protected the Continent's sacred groves. Reinforced with light plates of petrified wood, it was made for someone who must spend days on the same branch, keeping watch, never lowering her bow.

It is the outfit of an Archer who guards as much as she attacks. Guardian Helm, Guardian Armor and Guardian Boots usually drop from the bosses of the Dungeon and Atlans, and appear in Lost Tower and on the sands of Tarkan.

Pieces of the Guardian set

Wearing the pieces together, the set grants the Elven Precision bonus: +5% Atk/s • +3% crit with all 3 pieces, and half of it with 2.

Where the Guardian set drops

MapRequirementDropped by
DungeonLevel 34Boss (sometimes)
AtlansLevel 44Boss (sometimes)
Lost TowerLevel 53Monsters
TarkanLevel 63Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Stats by rarity

Base stats of each piece +0 dropped in Dungeon.

Guardian Helm

RarityStats
CommonTotal HP and DEF +0.5% • DEF +8 • VIT +4 • DEF +1% • HP +1% • HP +32
UncommonTotal HP and DEF +0.8% • DEF +11 • VIT +7 • DEF +1.3% • HP +1.3% • HP +44
RareTotal HP and DEF +1.1% • DEF +20 • VIT +10 • DEF +1.7% • HP +1.7% • HP +80 • 🪙 Gold +3%
EpicTotal HP and DEF +1.6% • DEF +31 • VIT +17 • DEF +2% • HP +2% • HP +126 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.4% • DEF +49 • VIT +26 • DEF +2.3% • HP +2.3% • HP +195 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.3% • DEF +76 • VIT +40 • DEF +2.6% • HP +2.6% • HP +305 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +4.9% • DEF +97 • VIT +51 • DEF +2.6% • HP +2.6% • HP +388 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Guardian Armor

RarityStats
CommonTotal HP and DEF +0.5% • DEF +12 • VIT +6 • DEF +1.5% • HP +1.3% • HP +48
UncommonTotal HP and DEF +0.8% • DEF +18 • VIT +9 • DEF +2% • HP +1.7% • HP +71
RareTotal HP and DEF +1.1% • DEF +28 • VIT +15 • DEF +2.5% • HP +2.1% • HP +110 • 🪙 Gold +3%
EpicTotal HP and DEF +1.6% • DEF +46 • VIT +23 • DEF +3% • HP +2.5% • HP +183 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.4% • DEF +75 • VIT +36 • DEF +3.5% • HP +2.9% • HP +299 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.3% • DEF +113 • VIT +58 • DEF +3.9% • HP +3.3% • HP +451 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +4.9% • DEF +143 • VIT +74 • DEF +3.9% • HP +3.3% • HP +572 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Guardian Boots

RarityStats
CommonTotal HP and DEF +0.5% • AGI +8 • Atk/s +0.9% • Dodge +0.7% • HP +16
UncommonTotal HP and DEF +0.8% • AGI +11 • Atk/s +1.1% • Dodge +0.9% • HP +22
RareTotal HP and DEF +1.1% • AGI +20 • Atk/s +1.4% • Dodge +1.1% • HP +40 • 🪙 Gold +3%
EpicTotal HP and DEF +1.6% • AGI +31 • Atk/s +1.7% • Dodge +1.3% • HP +63 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.4% • AGI +49 • Atk/s +1.9% • Dodge +1.5% • HP +98 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.3% • AGI +76 • Atk/s +2.2% • Dodge +1.7% • HP +153 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +4.9% • AGI +97 • Atk/s +2.2% • Dodge +1.7% • HP +194 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.