Set • Archer
Iris Set
The Iris set is armor family 6 of 25 for the Archer: Iris Helm, Iris Armor, Iris Boots.
Lore
The Iris set is named after the flower that, legend says, blooms wherever a hero fell. The archers who came back from Lost Tower embroidered purple irises on their tunics to remember the companions left behind in the tower, and the color never faded.
For an Archer, it is an outfit of remembrance and steady aim. Iris Helm, Iris Armor and Iris Boots usually drop from the bosses of Lost Tower and Tarkan, and appear in the skies of Icarus.
Pieces of the Iris set
Wearing the pieces together, the set grants the Elven Precision bonus: +5% Atk/s • +3% crit with all 3 pieces, and half of it with 2.
Where the Iris set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Lost Tower | Level 53 | Boss (sometimes) |
| Tarkan | Level 63 | Boss (sometimes) |
| Icarus | Level 73 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Lost Tower.
Iris Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +8 • VIT +4 • DEF +1% • HP +1% • HP +32 |
| Uncommon | Total HP and DEF +0.8% • DEF +13 • VIT +7 • DEF +1.4% • HP +1.4% • HP +53 |
| Rare | Total HP and DEF +1.1% • DEF +20 • VIT +10 • DEF +1.7% • HP +1.7% • HP +80 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.7% • DEF +31 • VIT +17 • DEF +2% • HP +2% • HP +126 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.4% • DEF +52 • VIT +29 • DEF +2.3% • HP +2.3% • HP +208 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.3% • DEF +80 • VIT +44 • DEF +2.7% • HP +2.7% • HP +320 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5% • DEF +102 • VIT +55 • DEF +2.7% • HP +2.7% • HP +406 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Iris Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +12 • VIT +6 • DEF +1.6% • HP +1.3% • HP +48 |
| Uncommon | Total HP and DEF +0.8% • DEF +20 • VIT +9 • DEF +2% • HP +1.7% • HP +79 |
| Rare | Total HP and DEF +1.1% • DEF +30 • VIT +15 • DEF +2.5% • HP +2.1% • HP +120 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.7% • DEF +49 • VIT +26 • DEF +3% • HP +2.5% • HP +194 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.4% • DEF +78 • VIT +39 • DEF +3.5% • HP +2.9% • HP +312 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.3% • DEF +120 • VIT +62 • DEF +4% • HP +3.3% • HP +480 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5% • DEF +152 • VIT +78 • DEF +4% • HP +3.3% • HP +609 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Iris Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +8 • Atk/s +0.9% • Dodge +0.7% • HP +16 |
| Uncommon | Total HP and DEF +0.8% • AGI +13 • Atk/s +1.1% • Dodge +0.9% • HP +26 |
| Rare | Total HP and DEF +1.1% • AGI +20 • Atk/s +1.4% • Dodge +1.1% • HP +40 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.7% • AGI +31 • Atk/s +1.7% • Dodge +1.3% • HP +63 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.4% • AGI +52 • Atk/s +2% • Dodge +1.6% • HP +104 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.3% • AGI +80 • Atk/s +2.2% • Dodge +1.8% • HP +160 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5% • AGI +102 • Atk/s +2.2% • Dodge +1.8% • HP +203 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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