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Set • Dark Lord

Leather Set

The Leather set is armor family 1 of 23 for the Dark Lord: Leather Helm, Leather Armor, Leather Boots.

Lore

Leather is the Dark Lord's first set, but it is not the plain hide of common recruits. Young lords of the shadowed houses receive it dyed black and trimmed with dark thread, because they learn early that a commander must look like one, even before the first battle.

The Leather Helm, Leather Armor and Leather Boots leave the Dark Lord free to march ahead of the horde and raise his voice across the field. The set appears among the monsters of Lorencia and Noria, where every hero takes the first steps.

Pieces of the Leather set

Wearing the pieces together, the set grants the Imperial Authority bonus: +5% Command with all 3 pieces, and half of it with 2.

Where the Leather set drops

MapRequirementDropped by
LorenciaLevel 1Monsters
NoriaLevel 8Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Stats by rarity

Base stats of each piece +0 dropped in Lorencia.

Leather Helm

RarityStats
CommonTotal HP and DEF +0.5% • DEF +4 • VIT +2 • DEF +1% • HP +1% • HP +16
UncommonTotal HP and DEF +0.8% • DEF +7 • VIT +4 • DEF +1.3% • HP +1.3% • HP +26
RareTotal HP and DEF +1.1% • DEF +10 • VIT +5 • DEF +1.6% • HP +1.6% • HP +40 • 🪙 Gold +3%
EpicTotal HP and DEF +1.6% • DEF +17 • VIT +9 • DEF +1.9% • HP +1.9% • HP +69 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.3% • DEF +26 • VIT +13 • DEF +2.2% • HP +2.2% • HP +104 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.2% • DEF +40 • VIT +22 • DEF +2.5% • HP +2.5% • HP +160 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +4.7% • DEF +51 • VIT +28 • DEF +2.5% • HP +2.5% • HP +203 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Leather Armor

RarityStats
CommonTotal HP and DEF +0.5% • DEF +6 • VIT +4 • DEF +1.4% • HP +1.2% • HP +24
UncommonTotal HP and DEF +0.8% • DEF +9 • VIT +4 • DEF +1.9% • HP +1.6% • HP +35
RareTotal HP and DEF +1.1% • DEF +15 • VIT +8 • DEF +2.3% • HP +2% • HP +60 • 🪙 Gold +3%
EpicTotal HP and DEF +1.6% • DEF +23 • VIT +11 • DEF +2.8% • HP +2.3% • HP +91 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.3% • DEF +39 • VIT +20 • DEF +3.2% • HP +2.7% • HP +156 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.2% • DEF +62 • VIT +29 • DEF +3.7% • HP +3.1% • HP +247 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +4.7% • DEF +78 • VIT +37 • DEF +3.7% • HP +3.1% • HP +314 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Leather Boots

RarityStats
CommonTotal HP and DEF +0.5% • AGI +4 • Atk/s +0.8% • Dodge +0.6% • HP +8
UncommonTotal HP and DEF +0.8% • AGI +7 • Atk/s +1.1% • Dodge +0.8% • HP +13
RareTotal HP and DEF +1.1% • AGI +10 • Atk/s +1.3% • Dodge +1% • HP +20 • 🪙 Gold +3%
EpicTotal HP and DEF +1.6% • AGI +17 • Atk/s +1.6% • Dodge +1.2% • HP +34 • 🪙 Gold +4.1%
LegendaryTotal HP and DEF +2.3% • AGI +26 • Atk/s +1.8% • Dodge +1.4% • HP +52 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal HP and DEF +3.2% • AGI +40 • Atk/s +2% • Dodge +1.6% • HP +80 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal HP and DEF +4.7% • AGI +51 • Atk/s +2% • Dodge +1.6% • HP +102 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.