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Monster

Alquamos

Alquamos is a monster of the melee type found in Icarus.

Lore

The Alquamos is a winged sentinel of Icarus, the islands that float above the clouds. The ancient sky-builders carved these creatures to watch over the bridges between the islands; when the rotten mana rose on the winds, the sentinels began attacking anyone who crossed the passages.

It fights up close, swooping down from above to strike with its claws and rigid wings. When it misses, it climbs again and waits for another chance, and a hero must be ready for its next dive. The beat of its stone wings is the only sound that heralds the next attack.

Where Alquamos appears

MapRoleRequirementHPDamageDefenseEXPGold
IcarusHordeLevel 7398492345625

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Alquamos drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Icarus.

Drop chances in Icarus

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.1% (1 in 966)
Jewel of Soul (PT)0.069% (1 in 1,400)
Jewel of Chaos (PT)0.00046% (1 in 220,000)
Taming Seal (PT)0.069% (1 in 1,400)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.1% (1 in 966)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.069% (1 in 1,400)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00046% (1 in 220,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.069% (1 in 1,400)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Icarus