Monster
Balram (Trainee Soldier)
Balram (Trainee Soldier) is a monster of the melee type found in Balgass' Barracks.
Lore
Balram (Trainee Soldier) is an infantry recruit training at Balgass' Barracks, the camp where Kundun's army prepares its troops. Before marching on Crywolf, every Balram spends years there in brutal drills, and those who have not yet finished are already dangerous enough to face heroes.
It fights up close, copying the veterans' discipline with a practice sword that cuts all too well. It still misses the rhythm, but makes up for it in numbers: the recruits attack together, shouting orders at one another. The camp's sergeants watch everything from afar and take note of who falls back first.
Where Balram (Trainee Soldier) appears
| Map | Role | Requirement | HP | Damage | Defense | EXP | Gold |
|---|---|---|---|---|---|---|---|
| Balgass' Barracks | Horde | Level 180 | 3,248 | 197 | 52 | 173 | 65 |
Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.
Drops
Balram (Trainee Soldier) drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Balgass' Barracks.
Drop chances in Balgass' Barracks
The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.
| Drop | Chance per kill |
|---|---|
| Equipment | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.2% (1 in 488) |
| Jewel of Soul (PT) | 0.14% (1 in 733) |
| Jewel of Chaos (PT) | 0.00091% (1 in 110,000) |
| Taming Seal (PT) | 0.14% (1 in 733) |
Equipment rarity
When a piece of equipment drops, this is the chance of each rarity:
| Rarity | Chance per kill |
|---|---|
| Common | 78% |
| Uncommon | 19% |
| Rare | 3.3% |
| Epic | 0.2% (1 in 503) |
| Legendary | 0.001% (1 in 100,000) |
On Hard and Hardcore
| Drop | Normal | Hard | Hardcore |
|---|---|---|---|
| Equipment | 14% | 14% | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) | 0.5% (1 in 200) | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.2% (1 in 488) | 0.32% (1 in 313) | 0.3% (1 in 337) |
| Jewel of Soul (PT) | 0.14% (1 in 733) | 0.21% (1 in 469) | 0.2% (1 in 506) |
| Jewel of Chaos (PT) | 0.00091% (1 in 110,000) | 0.0014% (1 in 70,000) | 0.0013% (1 in 76,000) |
| Taming Seal (PT) | 0.14% (1 in 733) | 0.21% (1 in 469) | 0.2% (1 in 506) |
| Rarity | Normal | Hard | Hardcore |
|---|---|---|---|
| Common | 78% | 78% | 78% |
| Uncommon | 19% | 19% | 19% |
| Rare | 3.3% | 3.3% | 3.3% |
| Epic | 0.2% (1 in 503) | 0.3% (1 in 335) | 0.5% (1 in 201) |
| Legendary | 0.001% (1 in 100,000) | 0.0015% (1 in 67,000) | 0.0025% (1 in 40,000) |
On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.
Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).
Wiki
Play free

