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Monster

Death Gorgon

Death Gorgon is a monster of the tank type found in Lost Tower.

Lore

The Death Gorgon is a horned demon of stone, kin to the Gorgon of the Dungeon, that climbed through the rifts up to the floors of Lost Tower. The mages tried to imprison it inside a circle of runes; the circle went dark on the Night of the Broken Seal, and it simply walked out.

It is a block of endurance: it withstands heavy punishment without flinching and bears down on a hero like a statue that has found a will of its own. It hits hard, but the hardest part is keeping up the pace until it finally cracks.

Where Death Gorgon appears

MapRoleRequirementHPDamageDefenseEXPGold
Lost TowerHordeLevel 531,323111526228

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Death Gorgon drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Lost Tower.

Drop chances in Lost Tower

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.083% (1 in 1,200)
Jewel of Soul (PT)0.055% (1 in 1,800)
Jewel of Chaos (PT)0.00037% (1 in 270,000)
Taming Seal (PT)0.055% (1 in 1,800)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.083% (1 in 1,200)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.055% (1 in 1,800)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.00037% (1 in 270,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.055% (1 in 1,800)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Lost Tower