Monster
Rimeguard Dragonkin
Rimeguard Dragonkin is a monster of the tank type found in Coroa de Geada.
Lore
The Rimeguard Dragonkin is an ice-clad dragonkin guard watching over the passes of Coroa de Geada. Half man and half dragon, it belongs to a caste of sentinels bred to protect the throne of winter, and its armor is made of glacier ice that never melts.
It is a patient tank: it soaks up blows like a wall of ice and returns slow, cold strikes. It rarely gives chase, but it blocks the way without yielding a step, and the hero needs time and strength to break its guard.
Where Rimeguard Dragonkin appears
| Map | Role | Requirement | HP | Damage | Defense | EXP | Gold |
|---|---|---|---|---|---|---|---|
| Coroa de Geada | Horde | Level 350 • 800 Resets | 2,970,000 | 10,440 | 19,756 | 243 | 72 |
Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.
Drops
Rimeguard Dragonkin drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Coroa de Geada.
Drop chances in Coroa de Geada
The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.
| Drop | Chance per kill |
|---|---|
| Equipment | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.1% (1 in 984) |
| Jewel of Soul (PT) | 0.068% (1 in 1,500) |
| Jewel of Chaos (PT) | 0.00045% (1 in 220,000) |
| Taming Seal (PT) | 0.068% (1 in 1,500) |
Equipment rarity
When a piece of equipment drops, this is the chance of each rarity:
| Rarity | Chance per kill |
|---|---|
| Common | 78% |
| Uncommon | 19% |
| Rare | 3.3% |
| Epic | 0.2% (1 in 503) |
| Legendary | 0.001% (1 in 100,000) |
Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).
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