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Pendant

Pendant of Fire

Pendant of Fire is pendant 1 of 12 in the game and works for every class.

Lore

The Pendant of Fire is a copper pendant set with a red stone that never cools. Lorencia's goldsmiths have made them since before the war, and mothers used to hang one around the necks of children leaving for the wall.

It is one of the first accessories a hero comes across, and it suits any class. It usually drops from the common horde in Lorencia, Noria and Elbeland, lost by soldiers and travelers who never made it home.

Where Pendant of Fire drops

MapRequirementDropped by
LorenciaLevel 1Monsters
NoriaLevel 8Monsters
ElbelandLevel 16Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Pendant of Fire stats by rarity

Base stats of a Pendant of Fire +0 dropped in Lorencia. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +1.1% • ATK +6 • Dano +1.3%
UncommonTotal damage +1.6% • ATK +10 • Dano +1.7%
RareTotal damage +2.1% • ATK +16 • Damage +2.1% • 🪙 Gold +3%
EpicTotal damage +3.2% • ATK +25 • Damage +2.5% • 🪙 Gold +4.1%
LegendaryTotal damage +4.6% • ATK +41 • Damage +2.9% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +6.3% • ATK +63 • Damage +3.3% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +9.5% • ATK +79 • Damage +3.3% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.

Frequently asked questions

What is an elemental ring or pendant?

In BLACKSMITH › Elemental, your ring and pendant can awaken in an element: Fire, Water, Wind, Darkness or Light.

  • Each element gives its own power, which grows with Affinity (from 1 to 10). Rarity says how far the piece goes: Common up to 3, Legendary and Ancient up to 10.
  • Each level needs Shards of the element and Gold, plus Bless or Soul. From level 6 on it can fail: you lose the jewels, the Gold and half the Shards, but the level never drops.
  • Shards come from recycling rings or pendants (the stone's color tells the element), also with automatic recycling. 4 Shards of one element become 1 of another.

With ring and pendant equipped, both at Affinity 5 or more, a Resonance turns on.