Weapon • Warrior
Daybreak
Daybreak is weapon 24 of 37 for the Warrior, and it drops in Alkmar, Debenter, Uruk Mountain.
Lore
Daybreak is the sword of the dawn. It was forged on the last morning the sun rose clear over the Continent, hours before the Night of the Broken Seal, and its smiths swore it would one day bring back a sunrise just like that one.
For the Warrior, it is more promise than weapon. It falls from the bosses of Alkmar and Debenter, elemental guardians who keep it far from the light, and from the creatures prowling the slopes of Uruk Mountain.
Where Daybreak drops
| Map | Requirement | Dropped by |
|---|---|---|
| Alkmar | Level 159 • 1 Reset | Boss (sometimes) |
| Debenter | Level 170 • 1 Reset | Boss (sometimes) |
| Uruk Mountain | Level 182 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Daybreak stats by rarity
Base stats of a Daybreak +0 dropped in Alkmar. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.6% • ATK +34 • STR +8 • Dano +1.5% |
| Uncommon | Total damage +3.9% • ATK +53 • STR +13 • Dano +2% |
| Rare | Total damage +5.2% • ATK +83 • STR +20 • Damage +2.4% • 🪙 Gold +3% |
| Epic | Total damage +7.8% • ATK +131 • STR +31 • Damage +2.9% • 🪙 Gold +4.1% |
| Legendary | Total damage +11.2% • ATK +215 • STR +52 • Damage +3.4% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +15.5% • ATK +331 • STR +80 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +23.3% • ATK +420 • STR +102 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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