Weapon • Warrior
Divine Sword of Archangel
Divine Sword of Archangel is weapon 25 of 37 for the Warrior, and it drops in Uruk Mountain, Nars.
Lore
The Divine Sword of Archangel is one of the weapons the Archangels themselves bore when they forged the seal that bound Kundun. When the seal broke, the swords fell from the sky and scattered across the mountains, still hot from battle.
Wielding one is an honor few Warriors ever earn. Lord Silvester, boss of Uruk Mountain, keeps one as a trophy, and others rest in the lands of Nars, among creatures that still fear their radiance.
Where Divine Sword of Archangel drops
| Map | Requirement | Dropped by |
|---|---|---|
| Uruk Mountain | Level 182 • 1 Reset | Boss (sometimes) |
| Nars | Level 194 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Divine Sword of Archangel stats by rarity
Base stats of a Divine Sword of Archangel +0 dropped in Uruk Mountain. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.6% • ATK +34 • STR +8 • Dano +1.5% |
| Uncommon | Total damage +3.9% • ATK +55 • STR +13 • Dano +2% |
| Rare | Total damage +5.2% • ATK +85 • STR +20 • Damage +2.5% • 🪙 Gold +3% |
| Epic | Total damage +7.9% • ATK +137 • STR +31 • Damage +2.9% • 🪙 Gold +4.1% |
| Legendary | Total damage +11.4% • ATK +221 • STR +52 • Damage +3.4% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +15.7% • ATK +338 • STR +80 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +23.6% • ATK +429 • STR +102 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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