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Weapon • Archer

Divine Crossbow of Archangel

Divine Crossbow of Archangel is weapon 23 of 35 for the Archer, and it drops in Alkmar, Debenter, Uruk Mountain.

Lore

The Divine Crossbow of Archangel is one of the weapons the Archangels themselves entrusted to mortals when they forged the seal. Its white metal reflects no shadow, and its bolts seem to kindle as they fly near a rift.

It was lost on the Night of the Broken Seal and scattered across the elemental lands. It returns to the hands of the Archer who defeats the bosses of Alkmar and Debenter, and it also turns up among the hordes climbing the slopes of Uruk Mountain.

Where Divine Crossbow of Archangel drops

MapRequirementDropped by
AlkmarLevel 159 • 1 ResetBoss (sometimes)
DebenterLevel 170 • 1 ResetBoss (sometimes)
Uruk MountainLevel 182 • 1 ResetMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Divine Crossbow of Archangel stats by rarity

Base stats of a Divine Crossbow of Archangel +0 dropped in Alkmar. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.6% • ATK +34 • AGI +8 • Dano +1.5%
UncommonTotal damage +3.9% • ATK +53 • AGI +13 • Dano +2%
RareTotal damage +5.2% • ATK +83 • AGI +20 • Damage +2.5% • 🪙 Gold +3%
EpicTotal damage +7.8% • ATK +131 • AGI +31 • Damage +2.9% • 🪙 Gold +4.1%
LegendaryTotal damage +11.2% • ATK +215 • AGI +52 • Damage +3.4% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +15.5% • ATK +331 • AGI +80 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +23.3% • ATK +420 • AGI +102 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.