Weapon • Archer
Bloodangel Bow
Bloodangel Bow is weapon 24 of 35 for the Archer, and it drops in Uruk Mountain, Nars, Ferea.
Lore
The Bloodangel Bow is the first weapon of the Order of Crimson Angels, smiths who swore to remake the Archangels' arsenal after the seal fell. Its reddish steel was tempered in the embers of old battlefields, which is why it never feels entirely cold.
It serves the Archer who already fights in the highest lands of the Continent. It drops from Lord Silvester on Uruk Mountain and also appears among the hordes of Nars and the knights and archers of Ferea.
Where Bloodangel Bow drops
| Map | Requirement | Dropped by |
|---|---|---|
| Uruk Mountain | Level 182 • 1 Reset | Boss (sometimes) |
| Nars | Level 194 • 1 Reset | Monsters |
| Ferea | Level 206 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Bloodangel Bow stats by rarity
Base stats of a Bloodangel Bow +0 dropped in Uruk Mountain. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.6% • ATK +34 • AGI +8 • Dano +1.5% |
| Uncommon | Total damage +3.9% • ATK +55 • AGI +13 • Dano +2% |
| Rare | Total damage +5.2% • ATK +85 • AGI +20 • Damage +2.5% • 🪙 Gold +3% |
| Epic | Total damage +7.9% • ATK +137 • AGI +31 • Damage +3% • 🪙 Gold +4.1% |
| Legendary | Total damage +11.4% • ATK +221 • AGI +52 • Damage +3.4% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +15.7% • ATK +342 • AGI +84 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +23.6% • ATK +434 • AGI +106 • Damage +3.9% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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