Weapon • Warrior
Heliacal Sword
Heliacal Sword is weapon 13 of 37 for the Warrior, and it drops in Karutan, Raklion.
Lore
The Heliacal Sword was made to greet the sun. The priests of the Karutan desert forged it at the exact moment of sunrise, when the first light struck the anvil, and believed the blade held that glow inside.
Once the rotten mana darkened the skies, that light became rarer still. The Warrior sees it fall from Narcondra, the boss of Karutan, and from the frozen creatures of Raklion, where the blade's golden gleam stands out against the white ice.
Where Heliacal Sword drops
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Heliacal Sword stats by rarity
Base stats of a Heliacal Sword +0 dropped in Karutan. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.3% • ATK +24 • STR +6 • Dano +1.4% |
| Uncommon | Total damage +3.5% • ATK +38 • STR +9 • Dano +1.8% |
| Rare | Total damage +4.6% • ATK +60 • STR +15 • Damage +2.2% • 🪙 Gold +3% |
| Epic | Total damage +6.9% • ATK +97 • STR +23 • Damage +2.6% • 🪙 Gold +4.1% |
| Legendary | Total damage +10% • ATK +156 • STR +39 • Damage +3.1% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +13.9% • ATK +240 • STR +58 • Damage +3.5% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +20.8% • ATK +305 • STR +74 • Damage +3.5% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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