Weapon • Dark Lord
Lord Scepter
Lord Scepter is weapon 4 of 23 for the Dark Lord, and it drops in Devias, Dungeon, Atlans.
Lore
The Lord Scepter belonged to the lords of small northern strongholds, who ruled whole valleys before the Night of the Broken Seal. When the strongholds fell, the horde carried off the scepters as trophies, and today they are being recovered little by little.
It serves the Dark Lord who already carries himself as master of his own army. It drops from the Ice Queen in Devias and the Gorgon in the Dungeon, and it also appears among the creatures of the Atlans waters.
Where Lord Scepter drops
| Map | Requirement | Dropped by |
|---|---|---|
| Devias | Level 25 | Boss (sometimes) |
| Dungeon | Level 34 | Boss (sometimes) |
| Atlans | Level 44 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Lord Scepter stats by rarity
Base stats of a Lord Scepter +0 dropped in Devias. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.2% • ATK +18 • STR +2 • CMD +2 • Dano +1.3% |
| Uncommon | Total damage +3.2% • ATK +29 • STR +4 • CMD +2 • Dano +1.7% |
| Rare | Total damage +4.3% • ATK +45 • STR +5 • CMD +5 • Damage +2.1% • 🪙 Gold +3% |
| Epic | Total damage +6.5% • ATK +71 • STR +9 • CMD +9 • Damage +2.5% • 🪙 Gold +4.1% |
| Legendary | Total damage +9.3% • ATK +117 • STR +16 • CMD +13 • Damage +2.8% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +12.9% • ATK +178 • STR +22 • CMD +22 • Damage +3.2% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +19.4% • ATK +226 • STR +28 • CMD +28 • Damage +3.2% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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