Weapon • Dark Lord
Great Scepter
Great Scepter is weapon 3 of 23 for the Dark Lord, and it drops in Elbeland, Devias, Dungeon.
Lore
The Great Scepter is larger and heavier than patrol scepters, made to be seen from afar in the middle of battle. Old banners were tied to it, and marks of the lashings still scar the metal, a memory of armies that marched under the same flag.
It is the scepter of a Dark Lord who has begun to lead more than a handful of soldiers. It drops from Captin Grizzly in Elbeland and appears among the frozen beasts of Devias and the undead of the Dungeon.
Where Great Scepter drops
| Map | Requirement | Dropped by |
|---|---|---|
| Elbeland | Level 16 | Boss (sometimes) |
| Devias | Level 25 | Monsters |
| Dungeon | Level 34 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Great Scepter stats by rarity
Base stats of a Great Scepter +0 dropped in Elbeland. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.1% • ATK +16 • STR +2 • CMD +2 • Dano +1.2% |
| Uncommon | Total damage +3.2% • ATK +26 • STR +4 • CMD +2 • Dano +1.6% |
| Rare | Total damage +4.3% • ATK +40 • STR +5 • CMD +5 • Damage +2% • 🪙 Gold +3% |
| Epic | Total damage +6.4% • ATK +66 • STR +9 • CMD +6 • Damage +2.4% • 🪙 Gold +4.1% |
| Legendary | Total damage +9.3% • ATK +107 • STR +13 • CMD +13 • Damage +2.8% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +12.8% • ATK +164 • STR +22 • CMD +18 • Damage +3.2% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +19.2% • ATK +208 • STR +28 • CMD +23 • Damage +3.2% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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