Set • Warrior
Leather Set
The Leather set is armor family 1 of 27 for the Warrior: Leather Helm, Leather Armor, Leather Boots.
Lore
The Leather set is tanned ox hide from Lorencia's hills, sewn with double straps at the joints. Light enough to chase the horde and firm enough to withstand a Hound's bite.
Wearing all three pieces together, Leather Helm, Leather Armor and Leather Boots, awakens the Warrior's Fortress: the body learns to endure more, and the hero gains extra life to reach the boss in one piece.
Pieces of the Leather set
Wearing the pieces together, the set grants the Fortress bonus: +5% max HP with all 3 pieces, and half of it with 2.
Where the Leather set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Lorencia | Level 1 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Lorencia.
Leather Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.5% • DEF +4 • VIT +2 • DEF +1% • HP +1% • HP +16 |
| Uncommon | Total HP and DEF +0.8% • DEF +7 • VIT +4 • DEF +1.3% • HP +1.3% • HP +26 |
| Rare | Total HP and DEF +1.1% • DEF +10 • VIT +5 • DEF +1.6% • HP +1.6% • HP +40 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.6% • DEF +17 • VIT +9 • DEF +1.9% • HP +1.9% • HP +69 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.3% • DEF +26 • VIT +13 • DEF +2.2% • HP +2.2% • HP +104 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.2% • DEF +40 • VIT +22 • DEF +2.5% • HP +2.5% • HP +160 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +4.7% • DEF +51 • VIT +28 • DEF +2.5% • HP +2.5% • HP +203 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Leather Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.5% • DEF +6 • VIT +4 • DEF +1.4% • HP +1.2% • HP +24 |
| Uncommon | Total HP and DEF +0.8% • DEF +9 • VIT +4 • DEF +1.9% • HP +1.6% • HP +35 |
| Rare | Total HP and DEF +1.1% • DEF +15 • VIT +8 • DEF +2.3% • HP +2% • HP +60 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.6% • DEF +23 • VIT +11 • DEF +2.8% • HP +2.3% • HP +91 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.3% • DEF +39 • VIT +20 • DEF +3.2% • HP +2.7% • HP +156 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.2% • DEF +62 • VIT +29 • DEF +3.7% • HP +3.1% • HP +247 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +4.7% • DEF +78 • VIT +37 • DEF +3.7% • HP +3.1% • HP +314 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Leather Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.5% • AGI +4 • Atk/s +0.8% • Dodge +0.6% • HP +8 |
| Uncommon | Total HP and DEF +0.8% • AGI +7 • Atk/s +1.1% • Dodge +0.8% • HP +13 |
| Rare | Total HP and DEF +1.1% • AGI +10 • Atk/s +1.3% • Dodge +1% • HP +20 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.6% • AGI +17 • Atk/s +1.6% • Dodge +1.2% • HP +34 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.3% • AGI +26 • Atk/s +1.8% • Dodge +1.4% • HP +52 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.2% • AGI +40 • Atk/s +2% • Dodge +1.6% • HP +80 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +4.7% • AGI +51 • Atk/s +2% • Dodge +1.6% • HP +102 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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