Set • Warrior
Silver Heart Knight Set
The Silver Heart Knight set is armor family 21 of 27 for the Warrior: Silver Heart Knight Helm, Silver Heart Knight Armor, Silver Heart Knight Boots.
Lore
The Silver Heart Knight set bears a heart-shaped silver plate at the center of its breastplate. The knights who wore it believed the silver held their courage when the body could take no more, and they polished it before every battle as if saying a prayer.
For a Warrior, it is armor of stubborn endurance, made for the deep places. Silver Heart Knight Helm, Silver Heart Knight Armor and Silver Heart Knight Boots usually drop from the bosses of Deep Dungeon and Swamp of Darkness, and surface in Cubera Mine and Scorched Canyon.
Pieces of the Silver Heart Knight set
Wearing the pieces together, the set grants the Fortress bonus: +5% max HP with all 3 pieces, and half of it with 2.
Where the Silver Heart Knight set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Deep Dungeon | Level 232 • 1 Reset | Boss (sometimes) |
| Swamp of Darkness | Level 245 • 1 Reset | Boss (sometimes) |
| Cubera Mine | Level 259 • 1 Reset | Monsters |
| Scorched Canyon | Level 272 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Deep Dungeon.
Silver Heart Knight Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +14 • VIT +8 • DEF +1.3% • HP +1.3% • HP +56 |
| Uncommon | Total HP and DEF +1% • DEF +24 • VIT +13 • DEF +1.6% • HP +1.6% • HP +97 |
| Rare | Total HP and DEF +1.3% • DEF +38 • VIT +20 • DEF +2% • HP +2% • HP +150 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • DEF +60 • VIT +31 • DEF +2.4% • HP +2.4% • HP +240 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • DEF +94 • VIT +52 • DEF +2.8% • HP +2.8% • HP +377 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4% • DEF +145 • VIT +80 • DEF +3.2% • HP +3.2% • HP +582 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • DEF +185 • VIT +102 • DEF +3.2% • HP +3.2% • HP +738 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Silver Heart Knight Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +22 • VIT +10 • DEF +1.9% • HP +1.6% • HP +88 |
| Uncommon | Total HP and DEF +1% • DEF +35 • VIT +18 • DEF +2.5% • HP +2.1% • HP +141 |
| Rare | Total HP and DEF +1.3% • DEF +55 • VIT +28 • DEF +3.1% • HP +2.6% • HP +220 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • DEF +89 • VIT +43 • DEF +3.6% • HP +3% • HP +354 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • DEF +143 • VIT +72 • DEF +4.2% • HP +3.5% • HP +572 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4% • DEF +218 • VIT +109 • DEF +4.8% • HP +4% • HP +873 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • DEF +277 • VIT +138 • DEF +4.8% • HP +4% • HP +1,108 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Silver Heart Knight Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +14 • Atk/s +1% • Dodge +0.8% • HP +28 |
| Uncommon | Total HP and DEF +1% • AGI +24 • Atk/s +1.4% • Dodge +1.1% • HP +49 |
| Rare | Total HP and DEF +1.3% • AGI +38 • Atk/s +1.7% • Dodge +1.4% • HP +75 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2% • AGI +60 • Atk/s +2% • Dodge +1.6% • HP +120 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.9% • AGI +94 • Atk/s +2.4% • Dodge +1.9% • HP +189 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4% • AGI +145 • Atk/s +2.7% • Dodge +2.1% • HP +291 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.1% • AGI +185 • Atk/s +2.7% • Dodge +2.1% • HP +369 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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