Monster
Abyssal Wyrm
Abyssal Wyrm is a monster of the melee type found in Garganta do Vazio.
Lore
The Abyssal Wyrm is an endless serpent coiling through the depths of Garganta do Vazio. The few who returned from there say they never saw where its body ends, only coils upon coils vanishing into the dark. Some believe it is the abyss itself taking shape.
It attacks up close, rising from the abyss with a bite and dragging the hero toward the darkness with its endless body. Fighting it is fighting vertigo: the ground seems to disappear as the coils tighten. Keeping your footing and striking at the head is what the few survivors recommend.
Where Abyssal Wyrm appears
| Map | Role | Requirement | HP | Damage | Defense | EXP | Gold |
|---|---|---|---|---|---|---|---|
| Garganta do Vazio | Horde | Level 350 • 800 Resets | 3,135,000 | 11,020 | 19,756 | 270 | 80 |
Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.
Drops
Abyssal Wyrm drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Garganta do Vazio.
Drop chances in Garganta do Vazio
The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.
| Drop | Chance per kill |
|---|---|
| Equipment | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.1% (1 in 984) |
| Jewel of Soul (PT) | 0.068% (1 in 1,500) |
| Jewel of Chaos (PT) | 0.00045% (1 in 220,000) |
| Taming Seal (PT) | 0.068% (1 in 1,500) |
Equipment rarity
When a piece of equipment drops, this is the chance of each rarity:
| Rarity | Chance per kill |
|---|---|
| Common | 78% |
| Uncommon | 19% |
| Rare | 3.3% |
| Epic | 0.2% (1 in 503) |
| Legendary | 0.001% (1 in 100,000) |
Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).
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