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Dragon Continent

Garganta do Vazio

Garganta do Vazio is a map of the Dragon Continent in Continent of Legend. It requires level 350 • 800 resets, has 5 monster types and the boss Nhal'Zereth, Maw of the Void.

Lore

Garganta do Vazio is the last known place on the Continent: a bottomless chasm that opens in the middle of nowhere, where light is swallowed and sound never echoes. Its edges are broken rock floating over the darkness, and far below glimmer stars that exist in no sky. No one knows what lies on the other side, and those who tried to find out never came back to tell.

Scholars believe this chasm is the oldest wound in the world, opened long before Kundun and merely widened by the Night of the Broken Seal. Nhal'Zereth dwells in the void like a dragon made of absence. He does not want to conquer the Continent: he wants to devour it. The other Dragon rifts may be no more than shadows of his hunger, echoes of a mouth that never closes.

Void Whelp, Abyssal Wyrm, Nullwing Wyvern and Eclipse Drake fight up close, bursting from the dark without warning. Voidborn Priest, a servant of the void, also wades into melee, chanting hymns that make no sound. At the heart of the abyss waits Nhal'Zereth, Maw of the Void. His Brutal Strike seems to erase space itself, and whoever defeats him joins the legends of the Continent forever.

Monsters in Garganta do Vazio

The horde of Garganta do Vazio comes in waves: the first ones on the list show up in the early stages and the last ones near the boss. The numbers are the reference values, without Reset; with each Reset the monsters get stronger.

Boss of Garganta do Vazio

Nhal'Zereth, Maw of the Void

Nhal'Zereth, Maw of the Void

Melee • HP 140,000,000 • Damage 29,000 • Defense 37,054

Special attack: Brutal Strike, every 4 attacks (161% of damage).

Loot focus: Balanced (Advanced).

Drops

On the Dragon Continent, items, jewels and materials drop as on the endgame reference map, and the boss drops the Dragon Scale of the map's color, used for level 4 and 5 wings.

Drop chances in Garganta do Vazio

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropHorde monsterBoss
Equipment14%100%
Blacksmith Scroll0.5% (1 in 200)2%
Jewel of Bless (PT)0.1% (1 in 984)0.78% (1 in 128)
Jewel of Soul (PT)0.068% (1 in 1,500)0.52% (1 in 193)
Jewel of Chaos (PT)0.00045% (1 in 220,000)0.0072% (1 in 14,000)
Taming Seal (PT)0.068% (1 in 1,500)0.15% (1 in 667)
Ascension Core—1.5%
Loch's Feather (PT)—0.5% (1 in 200)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityHorde monsterBoss
Common78%—
Uncommon19%87%
Rare3.3%12%
Epic0.2% (1 in 503)0.3% (1 in 333)
Legendary0.001% (1 in 100,000)0.008% (1 in 12,000)
Ancient—0.001% (1 in 100,000)

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Frequently asked questions

How do stages work?

Each map has 10 stages (the little bars on the area card). You advance by defeating the horde.

On stage 10 the map boss shows up by itself. Beat it with ADVANCE on and you move to the next map.

What are the Hard and Hardcore modes?

On the Map (🗺️ WORLD button) there are 3 cards at the top: NORMAL, HARD and HARDCORE. Tap a locked card to see what you still need to open it.

  • HARD: opens at 10 resets. The same 51 maps, stronger, and every item that drops is Nightmare: the same item as in Normal with 30% more base stats (×1.3). If you die, you go back one map (from Hard 1, to Normal).
  • HARDCORE: opens when you beat the Hard 51 boss (Hardcore 1 asks for 300 resets). Items drop as Nightmare and, very rarely, a Godlike comes: 70% more base stats (×1.7), delivered by letter. If you die, you go back one map.
  • Each boss beaten in a mode opens the next map and gives a Mark (+0.3% against monsters).
  • At the BLACKSMITH, Migrate tab, an item's whole + moves to the same Nightmare or Godlike item.
What is "After the boss"?

It's in BATTLE ORDERS, on the BATTLE screen, and decides what happens when the boss falls:

  • ADVANCE: go to the next area (the default and recommended).
  • REPEAT: redo the same area's route, good for farming.
I can't beat the boss. Now what?
  1. Spend all unused points (SEE DETAILS › ATTRIBUTES).
  2. Wear your best INVENTORY items and repair broken ones at the BLACKSMITH.
  3. Upgrade your skills (SEE DETAILS › SKILLS › UPGRADE).
  4. Refine your equipment at the BLACKSMITH.
  5. Lock an earlier stage and hunt for a while to level up.