Monster
Voidborn Priest
Voidborn Priest is a monster of the melee type found in Garganta do Vazio.
Lore
The Voidborn Priest is a dragonkin priest who serves the abyss in Garganta do Vazio. Born of nothing and preaching nothing, it leads the other children of darkness in silent rituals at the edge of the chasm, offering to the void everything it finds.
Despite its title, it fights up close: it wields a staff with a spear-sharp tip and strikes with a zealot's fervor. It does not retreat even when wounded, convinced that falling into the abyss is a blessing. Its silent chants seem to make the other children of the void even fiercer.
Where Voidborn Priest appears
| Map | Role | Requirement | HP | Damage | Defense | EXP | Gold |
|---|---|---|---|---|---|---|---|
| Garganta do Vazio | Horde | Level 350 • 800 Resets | 3,630,000 | 12,760 | 19,756 | 351 | 104 |
Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.
Drops
Voidborn Priest drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Garganta do Vazio.
Drop chances in Garganta do Vazio
The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.
| Drop | Chance per kill |
|---|---|
| Equipment | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.1% (1 in 984) |
| Jewel of Soul (PT) | 0.068% (1 in 1,500) |
| Jewel of Chaos (PT) | 0.00045% (1 in 220,000) |
| Taming Seal (PT) | 0.068% (1 in 1,500) |
Equipment rarity
When a piece of equipment drops, this is the chance of each rarity:
| Rarity | Chance per kill |
|---|---|
| Common | 78% |
| Uncommon | 19% |
| Rare | 3.3% |
| Epic | 0.2% (1 in 503) |
| Legendary | 0.001% (1 in 100,000) |
Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).
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