Monster
Basalt Drake
Basalt Drake is a monster of the melee type found in Veio de Obsidiana.
Lore
The Basalt Drake is a young dragon with basalt scales, born among the dark rocks of Veio de Obsidiana. Instead of fire, it spits stone dust, and it spends its life gnawing at mineral veins to harden its hide even further.
It fights up close with heavy bites and headbutts that ring like a hammer on an anvil. It is not fast, but it is not easily intimidated either: it charges straight ahead, trusting its rock scales to withstand whatever comes. After each fight it burrows into the rock to rest and comes back even harder.
Where Basalt Drake appears
| Map | Role | Requirement | HP | Damage | Defense | EXP | Gold |
|---|---|---|---|---|---|---|---|
| Veio de Obsidiana | Horde | Level 350 • 800 Resets | 3,135,000 | 11,020 | 19,756 | 270 | 80 |
Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.
Drops
Basalt Drake drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Veio de Obsidiana.
Drop chances in Veio de Obsidiana
The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.
| Drop | Chance per kill |
|---|---|
| Equipment | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.1% (1 in 984) |
| Jewel of Soul (PT) | 0.068% (1 in 1,500) |
| Jewel of Chaos (PT) | 0.00045% (1 in 220,000) |
| Taming Seal (PT) | 0.068% (1 in 1,500) |
Equipment rarity
When a piece of equipment drops, this is the chance of each rarity:
| Rarity | Chance per kill |
|---|---|
| Common | 78% |
| Uncommon | 19% |
| Rare | 3.3% |
| Epic | 0.2% (1 in 503) |
| Legendary | 0.001% (1 in 100,000) |
Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).
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