Monster
Obsidian Siegebreaker
Obsidian Siegebreaker is a monster of the melee type found in Veio de Obsidiana.
Lore
The Obsidian Siegebreaker is a war dragonkin of Veio de Obsidiana, forged to tear down walls. The lords of the mountain created it by fusing dragon flesh with volcanic glass, and its arms end in masses of obsidian able to breach entire fortresses.
It fights up close with crushing blows, swinging its heavy arms like battering rams. Every impact sends glass shards flying; standing near it is dangerous, but it is the only way to bring down such a powerful foe. They say many ancient fortresses fell before it long before the Night of the Broken Seal.
Where Obsidian Siegebreaker appears
| Map | Role | Requirement | HP | Damage | Defense | EXP | Gold |
|---|---|---|---|---|---|---|---|
| Veio de Obsidiana | Horde | Level 350 • 800 Resets | 3,630,000 | 12,760 | 19,756 | 351 | 104 |
Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.
Drops
Obsidian Siegebreaker drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Veio de Obsidiana.
Drop chances in Veio de Obsidiana
The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.
| Drop | Chance per kill |
|---|---|
| Equipment | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.1% (1 in 984) |
| Jewel of Soul (PT) | 0.068% (1 in 1,500) |
| Jewel of Chaos (PT) | 0.00045% (1 in 220,000) |
| Taming Seal (PT) | 0.068% (1 in 1,500) |
Equipment rarity
When a piece of equipment drops, this is the chance of each rarity:
| Rarity | Chance per kill |
|---|---|
| Common | 78% |
| Uncommon | 19% |
| Rare | 3.3% |
| Epic | 0.2% (1 in 503) |
| Legendary | 0.001% (1 in 100,000) |
Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).
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