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Monster

Devil Scythe

Devil Scythe is a monster of the melee type found in Kardamahal Underground Temple.

Lore

The Devil Scythe is a cursed scythe of Kardamahal Underground Temple, forged by the same cultists who made the demonic swords. It was used in the temple's darkest rituals, and the rotten mana that soaked it made its blade able to cut even the shadows on the wall.

It fights up close with wide, circular sweeps that clear everything around it. Its reach is longer than a sword's, so the hero has to step boldly inside its arc rather than lingering at the edge waiting for an opening.

Where Devil Scythe appears

MapRoleRequirementHPDamageDefenseEXPGold
Kardamahal Underground TempleHordeLevel 265 • 3 Resets95,5211,7161854,1631,006

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Devil Scythe drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Kardamahal Underground Temple.

Drop chances in Kardamahal Underground Temple

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.51% (1 in 197)
Jewel of Soul (PT)0.34% (1 in 295)
Jewel of Chaos (PT)0.0023% (1 in 44,000)
Taming Seal (PT)0.34% (1 in 295)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.51% (1 in 197)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.34% (1 in 295)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.0023% (1 in 44,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.34% (1 in 295)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Kardamahal Underground Temple