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Monster

Dread Necron

Dread Necron is a monster of the melee type found in Kalima 6.

Lore

The Dread Necron is a dead warrior that keeps the fear of everyone it has slain. In Kalima 6 the rotten mana is so thick that Necrons soak up their victims' final thoughts, and those thoughts stay trapped beneath the helm, murmuring endlessly.

It fights in close combat, slow and relentless, and the murmuring grows louder as it nears. Older heroes teach newcomers to sing out loud when it arrives, just so they do not have to listen. Under all of that, it is a dead warrior with a heavy sword and no hurry at all.

Where Dread Necron appears

MapRoleRequirementHPDamageDefenseEXPGold
Kalima 6HordeLevel 2488,80337780443150

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Dread Necron drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Kalima 6.

Drop chances in Kalima 6

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.27% (1 in 377)
Jewel of Soul (PT)0.18% (1 in 565)
Jewel of Chaos (PT)0.0012% (1 in 85,000)
Taming Seal (PT)0.18% (1 in 565)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.27% (1 in 377)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.18% (1 in 565)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.0012% (1 in 85,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.18% (1 in 565)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Kalima 6