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Monster

Grim Death Centurion

Grim Death Centurion is a monster of the melee type found in Kalima 3.

Lore

The Grim Death Centurion is the officer who commands the dead ranks of Kalima 3. His high-crested helm still bears the crest of a legion that marched against Lorencia in the first war and never came home; the rotten mana gathered it again under a colorless banner.

He gives no shouted orders: the horde simply moves when he moves. In battle he advances among his own soldiers and trades blows at close range with a broadsword, steady and methodical, like someone who knows every trick of a duel and is in no hurry to end it.

Where Grim Death Centurion appears

MapRoleRequirementHPDamageDefenseEXPGold
Kalima 3HordeLevel 2146,50731273332118

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

Grim Death Centurion drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Kalima 3.

Drop chances in Kalima 3

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.24% (1 in 425)
Jewel of Soul (PT)0.16% (1 in 638)
Jewel of Chaos (PT)0.001% (1 in 96,000)
Taming Seal (PT)0.16% (1 in 638)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.24% (1 in 425)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.16% (1 in 638)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.001% (1 in 96,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.16% (1 in 638)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Kalima 3