Monster
Old Crimson Lycan
Old Crimson Lycan is a monster of the melee type found in Old Kethotum.
Lore
The Old Crimson Lycan is a werewolf of the old bloodlines of Old Kethotum, the ruins of the ancient city before the great fire. The elders of the crimson clan never left: they chose to guard the rubble of their old home rather than follow their children into the burning lands.
It fights up close with claws and teeth, in a style less reckless and more calculated than the young ones'. It knows the ground by heart and likes to strike from the flank, waiting for the hero to get busy with another enemy. Its hoarse howls still echo through the ruins at nightfall.
Where Old Crimson Lycan appears
| Map | Role | Requirement | HP | Damage | Defense | EXP | Gold |
|---|---|---|---|---|---|---|---|
| Old Kethotum | Horde | Level 217 • 2 Resets | 32,057 | 846 | 118 | 1,494 | 408 |
Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.
Drops
Old Crimson Lycan drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Old Kethotum.
Drop chances in Old Kethotum
The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.
| Drop | Chance per kill |
|---|---|
| Equipment | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.44% (1 in 229) |
| Jewel of Soul (PT) | 0.29% (1 in 343) |
| Jewel of Chaos (PT) | 0.0019% (1 in 51,000) |
| Taming Seal (PT) | 0.29% (1 in 343) |
Equipment rarity
When a piece of equipment drops, this is the chance of each rarity:
| Rarity | Chance per kill |
|---|---|
| Common | 78% |
| Uncommon | 19% |
| Rare | 3.3% |
| Epic | 0.2% (1 in 503) |
| Legendary | 0.001% (1 in 100,000) |
On Hard and Hardcore
| Drop | Normal | Hard | Hardcore |
|---|---|---|---|
| Equipment | 14% | 14% | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) | 0.5% (1 in 200) | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.44% (1 in 229) | 0.32% (1 in 313) | 0.3% (1 in 337) |
| Jewel of Soul (PT) | 0.29% (1 in 343) | 0.21% (1 in 469) | 0.2% (1 in 506) |
| Jewel of Chaos (PT) | 0.0019% (1 in 51,000) | 0.0014% (1 in 70,000) | 0.0013% (1 in 76,000) |
| Taming Seal (PT) | 0.29% (1 in 343) | 0.21% (1 in 469) | 0.2% (1 in 506) |
| Rarity | Normal | Hard | Hardcore |
|---|---|---|---|
| Common | 78% | 78% | 78% |
| Uncommon | 19% | 19% | 19% |
| Rare | 3.3% | 3.3% | 3.3% |
| Epic | 0.2% (1 in 503) | 0.3% (1 in 335) | 0.5% (1 in 201) |
| Legendary | 0.001% (1 in 100,000) | 0.0015% (1 in 67,000) | 0.0025% (1 in 40,000) |
On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.
Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).
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