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Monster and boss

Scorched Assassin

Scorched Assassin is a boss of the agile type found in Scorched Canyon.

Lore

The Scorched Assassin is the boss of Scorched Canyon, a killer who hid in the gorge's smoke long before it caught fire. When the flames arrived, he learned to walk inside them, and now he slips between the columns of ash as if they were curtains.

Agile and treacherous, it never stays in one place. It attacks in quick chains of short blades and, when it finds an opening, unleashes Predatory Combo, a flurry of cuts that slips past part of the hero's defense. Whoever blinks in front of it loses the fight.

Special attack

Predatory Combo: every 3 attacks, Scorched Assassin hits for 141% of its normal damage and ignores 5% of your defense. Loot focus: Weapons / Boots (Advanced).

Where Scorched Assassin appears

MapRoleRequirementHPDamageDefenseEXPGold
Scorched CanyonHordeLevel 272 • 1 Reset26,310968951,534440
Scorched CanyonBossLevel 272 • 1 Reset58,0307681614,7961,154

Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.

Drops

As a boss, Scorched Assassin drops equipment up to Ancient, sometimes from the family after the one the map's monsters drop, and has a higher chance of jewels (Bless, Soul, Chaos). See the item list by class on the map's page: Scorched Canyon.

Drop chances in Scorched Canyon

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropChance per kill
Equipment14%
Blacksmith Scroll0.5% (1 in 200)
Jewel of Bless (PT)0.39% (1 in 258)
Jewel of Soul (PT)0.26% (1 in 388)
Jewel of Chaos (PT)0.0017% (1 in 58,000)
Taming Seal (PT)0.26% (1 in 388)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityChance per kill
Common78%
Uncommon19%
Rare3.3%
Epic0.2% (1 in 503)
Legendary0.001% (1 in 100,000)
On Hard and Hardcore
DropNormalHardHardcore
Equipment14%14%14%
Blacksmith Scroll0.5% (1 in 200)0.5% (1 in 200)0.5% (1 in 200)
Jewel of Bless (PT)0.39% (1 in 258)0.32% (1 in 313)0.3% (1 in 337)
Jewel of Soul (PT)0.26% (1 in 388)0.21% (1 in 469)0.2% (1 in 506)
Jewel of Chaos (PT)0.0017% (1 in 58,000)0.0014% (1 in 70,000)0.0013% (1 in 76,000)
Taming Seal (PT)0.26% (1 in 388)0.21% (1 in 469)0.2% (1 in 506)
RarityNormalHardHardcore
Common78%78%78%
Uncommon19%19%19%
Rare3.3%3.3%3.3%
Epic0.2% (1 in 503)0.3% (1 in 335)0.5% (1 in 201)
Legendary0.001% (1 in 100,000)0.0015% (1 in 67,000)0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Other monsters in Scorched Canyon