Monster
Twisted Crypta
Twisted Crypta is a monster of the melee type found in Distorted Karutan.
Lore
The Twisted Crypta is a warped mummy that drags itself through the canyons of Distorted Karutan, the deformed version of the old lands of Karutan. There the rotten mana bent space itself, and the dead from the valley tombs came out crooked, with limbs too long and bones turned the wrong way.
It fights up close with awkward blows that come from strange angles, hard to predict. Its loose bandages make it look fragile, but the distortion keeps it standing even after hits that would fell another creature. At times it seems to be in two places almost at once.
Where Twisted Crypta appears
| Map | Role | Requirement | HP | Damage | Defense | EXP | Gold |
|---|---|---|---|---|---|---|---|
| Distorted Karutan | Horde | Level 230 • 3 Resets | 71,196 | 1,410 | 158 | 3,164 | 773 |
Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.
Drops
Twisted Crypta drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Distorted Karutan.
Drop chances in Distorted Karutan
The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.
| Drop | Chance per kill |
|---|---|
| Equipment | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.5% (1 in 201) |
| Jewel of Soul (PT) | 0.33% (1 in 301) |
| Jewel of Chaos (PT) | 0.0022% (1 in 45,000) |
| Taming Seal (PT) | 0.33% (1 in 301) |
Equipment rarity
When a piece of equipment drops, this is the chance of each rarity:
| Rarity | Chance per kill |
|---|---|
| Common | 78% |
| Uncommon | 19% |
| Rare | 3.3% |
| Epic | 0.2% (1 in 503) |
| Legendary | 0.001% (1 in 100,000) |
On Hard and Hardcore
| Drop | Normal | Hard | Hardcore |
|---|---|---|---|
| Equipment | 14% | 14% | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) | 0.5% (1 in 200) | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.5% (1 in 201) | 0.32% (1 in 313) | 0.3% (1 in 337) |
| Jewel of Soul (PT) | 0.33% (1 in 301) | 0.21% (1 in 469) | 0.2% (1 in 506) |
| Jewel of Chaos (PT) | 0.0022% (1 in 45,000) | 0.0014% (1 in 70,000) | 0.0013% (1 in 76,000) |
| Taming Seal (PT) | 0.33% (1 in 301) | 0.21% (1 in 469) | 0.2% (1 in 506) |
| Rarity | Normal | Hard | Hardcore |
|---|---|---|---|
| Common | 78% | 78% | 78% |
| Uncommon | 19% | 19% | 19% |
| Rare | 3.3% | 3.3% | 3.3% |
| Epic | 0.2% (1 in 503) | 0.3% (1 in 335) | 0.5% (1 in 201) |
| Legendary | 0.001% (1 in 100,000) | 0.0015% (1 in 67,000) | 0.0025% (1 in 40,000) |
On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.
Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).
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