Monster
Ubaid Devil Fairy
Ubaid Devil Fairy is a monster of the magic type found in Ubaid.
Lore
The Ubaid Devil Fairy is a fairy from the meadows of Ubaid that drank the rotten mana when the rifts opened beyond Kalima. Once she tended the flowers that kept the land's mana pure; now her wings shed a purple dust and her laughter sounds like cracking glass.
She never comes close: she hovers out of sword's reach and hurls spells of corrupted light, small but precise. She usually flies in a swarm with her sisters, and whoever chases one ends up caught in the crossfire of the rest.
Where Ubaid Devil Fairy appears
| Map | Role | Requirement | HP | Damage | Defense | EXP | Gold |
|---|---|---|---|---|---|---|---|
| Ubaid | Horde | Level 150 • 1 Reset | 7,200 | 398 | 65 | 384 | 128 |
Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.
Drops
Ubaid Devil Fairy drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Ubaid.
Drop chances in Ubaid
The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.
| Drop | Chance per kill |
|---|---|
| Equipment | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.29% (1 in 350) |
| Jewel of Soul (PT) | 0.19% (1 in 525) |
| Jewel of Chaos (PT) | 0.0013% (1 in 79,000) |
| Taming Seal (PT) | 0.19% (1 in 525) |
Equipment rarity
When a piece of equipment drops, this is the chance of each rarity:
| Rarity | Chance per kill |
|---|---|
| Common | 78% |
| Uncommon | 19% |
| Rare | 3.3% |
| Epic | 0.2% (1 in 503) |
| Legendary | 0.001% (1 in 100,000) |
On Hard and Hardcore
| Drop | Normal | Hard | Hardcore |
|---|---|---|---|
| Equipment | 14% | 14% | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) | 0.5% (1 in 200) | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.29% (1 in 350) | 0.32% (1 in 313) | 0.3% (1 in 337) |
| Jewel of Soul (PT) | 0.19% (1 in 525) | 0.21% (1 in 469) | 0.2% (1 in 506) |
| Jewel of Chaos (PT) | 0.0013% (1 in 79,000) | 0.0014% (1 in 70,000) | 0.0013% (1 in 76,000) |
| Taming Seal (PT) | 0.19% (1 in 525) | 0.21% (1 in 469) | 0.2% (1 in 506) |
| Rarity | Normal | Hard | Hardcore |
|---|---|---|---|
| Common | 78% | 78% | 78% |
| Uncommon | 19% | 19% | 19% |
| Rare | 3.3% | 3.3% | 3.3% |
| Epic | 0.2% (1 in 503) | 0.3% (1 in 335) | 0.5% (1 in 201) |
| Legendary | 0.001% (1 in 100,000) | 0.0015% (1 in 67,000) | 0.0025% (1 in 40,000) |
On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.
Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).
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