Monster
Uruk Elemental Beast
Uruk Elemental Beast is a monster of the magic type found in Uruk Mountain.
Lore
The Uruk Elemental Beast is a creature born from the very rock of Uruk Mountain. When the rotten mana seeped into the mountain's crystal veins, whole chunks of the slope broke loose and took animal shape: stone paws, a crystal-studded back and a growl that echoes through the gorges.
Despite its heavy body, it fights with spells: the crystals on its back flare and shoot bolts of energy toward the hero from afar. It prefers to attack from high on the narrow trails, where anyone climbing has little room to dodge.
Where Uruk Elemental Beast appears
| Map | Role | Requirement | HP | Damage | Defense | EXP | Gold |
|---|---|---|---|---|---|---|---|
| Uruk Mountain | Horde | Level 182 • 1 Reset | 10,889 | 522 | 79 | 566 | 183 |
Reference values, without Reset. With each Reset the monsters get stronger and give bigger rewards.
Drops
Uruk Elemental Beast drops the map's equipment, up to Legendary, plus Gold and, rarely, jewels such as the Jewel of Bless (PT). See the item list by class on the map's page: Uruk Mountain.
Drop chances in Uruk Mountain
The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.
| Drop | Chance per kill |
|---|---|
| Equipment | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.32% (1 in 316) |
| Jewel of Soul (PT) | 0.21% (1 in 474) |
| Jewel of Chaos (PT) | 0.0014% (1 in 71,000) |
| Taming Seal (PT) | 0.21% (1 in 474) |
Equipment rarity
When a piece of equipment drops, this is the chance of each rarity:
| Rarity | Chance per kill |
|---|---|
| Common | 78% |
| Uncommon | 19% |
| Rare | 3.3% |
| Epic | 0.2% (1 in 503) |
| Legendary | 0.001% (1 in 100,000) |
On Hard and Hardcore
| Drop | Normal | Hard | Hardcore |
|---|---|---|---|
| Equipment | 14% | 14% | 14% |
| Blacksmith Scroll | 0.5% (1 in 200) | 0.5% (1 in 200) | 0.5% (1 in 200) |
| Jewel of Bless (PT) | 0.32% (1 in 316) | 0.32% (1 in 313) | 0.3% (1 in 337) |
| Jewel of Soul (PT) | 0.21% (1 in 474) | 0.21% (1 in 469) | 0.2% (1 in 506) |
| Jewel of Chaos (PT) | 0.0014% (1 in 71,000) | 0.0014% (1 in 70,000) | 0.0013% (1 in 76,000) |
| Taming Seal (PT) | 0.21% (1 in 474) | 0.21% (1 in 469) | 0.2% (1 in 506) |
| Rarity | Normal | Hard | Hardcore |
|---|---|---|---|
| Common | 78% | 78% | 78% |
| Uncommon | 19% | 19% | 19% |
| Rare | 3.3% | 3.3% | 3.3% |
| Epic | 0.2% (1 in 503) | 0.3% (1 in 335) | 0.5% (1 in 201) |
| Legendary | 0.001% (1 in 100,000) | 0.0015% (1 in 67,000) | 0.0025% (1 in 40,000) |
On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.
Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).
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