Pendant
Pendant of Ice
Pendant of Ice is pendant 3 of 12 in the game and works for every class.
Lore
The Pendant of Ice holds a shard of eternal ice, taken from the northern glaciers and set in a dark iron frame. Even in the heat, a thin layer of frost gathers around the stone.
Worn by heroes of every class, it usually drops from the bosses of Devias, Dungeon and Atlans, and from the common horde in Lost Tower, Tarkan and Icarus. Many say it helps keep a cool head when the fight gets tight.
Where Pendant of Ice drops
| Map | Requirement | Dropped by |
|---|---|---|
| Devias | Level 25 | Boss (sometimes) |
| Dungeon | Level 34 | Boss (sometimes) |
| Atlans | Level 44 | Boss (sometimes) |
| Lost Tower | Level 53 | Monsters |
| Tarkan | Level 63 | Monsters |
| Icarus | Level 73 | Monsters |
| Aida | Level 83 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Pendant of Ice stats by rarity
Base stats of a Pendant of Ice +0 dropped in Devias. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +1.1% • ATK +12 • Dano +1.4% |
| Uncommon | Total damage +1.6% • ATK +19 • Dano +1.8% |
| Rare | Total damage +2.2% • ATK +30 • Damage +2.2% • 🪙 Gold +3% |
| Epic | Total damage +3.2% • ATK +48 • Damage +2.7% • 🪙 Gold +4.1% |
| Legendary | Total damage +4.7% • ATK +78 • Damage +3.1% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +6.5% • ATK +119 • Damage +3.5% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +9.7% • ATK +151 • Damage +3.5% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
Frequently asked questions
What is an elemental ring or pendant?
In BLACKSMITH › Elemental, your ring and pendant can awaken in an element: Fire, Water, Wind, Darkness or Light.
- Each element gives its own power, which grows with Affinity (from 1 to 10). Rarity says how far the piece goes: Common up to 3, Legendary and Ancient up to 10.
- Each level needs Shards of the element and Gold, plus Bless or Soul. From level 6 on it can fail: you lose the jewels, the Gold and half the Shards, but the level never drops.
- Shards come from recycling rings or pendants (the stone's color tells the element), also with automatic recycling. 4 Shards of one element become 1 of another.
With ring and pendant equipped, both at Affinity 5 or more, a Resonance turns on.
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