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Pendant

Solid Symbol

Solid Symbol is pendant 7 of 12 in the game and works for every class.

Lore

The Solid Symbol is a heavy medallion of stone and iron, worn by the defenders of the fortresses that withstood Kundun's first assaults. It neither shines nor looks pretty: it was made to last, like the walls it stood for.

It suits any class and usually drops from the bosses of Balgass' Barracks, Kalima 1, Kalima 2 and Kalima 3, and from the common horde in Kalima 4 and Kalima 5, where endurance matters more than any ornament.

Where Solid Symbol drops

MapRequirementDropped by
Balgass' BarracksLevel 180Boss (sometimes)
Kalima 1Level 191Boss (sometimes)
Kalima 2Level 203Boss (sometimes)
Kalima 3Level 214Boss (sometimes)
Kalima 4Level 225Monsters
Kalima 5Level 237Monsters
Kalima 6Level 248Monsters
Kalima 7Level 260Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Solid Symbol stats by rarity

Base stats of a Solid Symbol +0 dropped in Balgass' Barracks. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +1.2% • ATK +18 • Dano +1.6%
UncommonTotal damage +1.8% • ATK +29 • Dano +2%
RareTotal damage +2.4% • ATK +46 • Damage +2.5% • 🪙 Gold +3%
EpicTotal damage +3.6% • ATK +73 • Damage +3% • 🪙 Gold +4.1%
LegendaryTotal damage +5.3% • ATK +119 • Damage +3.5% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +7.3% • ATK +183 • Damage +4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +10.9% • ATK +232 • Damage +4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.

Frequently asked questions

What is an elemental ring or pendant?

In BLACKSMITH › Elemental, your ring and pendant can awaken in an element: Fire, Water, Wind, Darkness or Light.

  • Each element gives its own power, which grows with Affinity (from 1 to 10). Rarity says how far the piece goes: Common up to 3, Legendary and Ancient up to 10.
  • Each level needs Shards of the element and Gold, plus Bless or Soul. From level 6 on it can fail: you lose the jewels, the Gold and half the Shards, but the level never drops.
  • Shards come from recycling rings or pendants (the stone's color tells the element), also with automatic recycling. 4 Shards of one element become 1 of another.

With ring and pendant equipped, both at Affinity 5 or more, a Resonance turns on.