Weapon • Archer
Angelic Bow
Angelic Bow is weapon 21 of 35 for the Archer, and it drops in Kalima 6, Kalima 7, Ubaid.
Lore
The Angelic Bow is made of pale wood with white-gold details, and two small carved wings sit at its tips. The elders said it was blessed by a servant of the Archangels, in the hope that someone would carry it to the heart of Kalima.
It belongs to the Archer who faces the deepest shadow on the Continent. It drops from the bosses of Kalima 6 and Kalima 7, where Kundun himself awaits, and it also appears among the fairies and elemental beasts of Ubaid.
Where Angelic Bow drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 6 | Level 248 | Boss (sometimes) |
| Kalima 7 | Level 260 | Boss (sometimes) |
| Ubaid | Level 150 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Angelic Bow stats by rarity
Base stats of a Angelic Bow +0 dropped in Kalima 6. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.5% • ATK +32 • AGI +8 • Dano +1.5% |
| Uncommon | Total damage +3.8% • ATK +51 • AGI +11 • Dano +1.9% |
| Rare | Total damage +5.1% • ATK +78 • AGI +20 • Damage +2.4% • 🪙 Gold +3% |
| Epic | Total damage +7.6% • ATK +126 • AGI +31 • Damage +2.9% • 🪙 Gold +4.1% |
| Legendary | Total damage +11% • ATK +205 • AGI +49 • Damage +3.3% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +15.2% • ATK +313 • AGI +76 • Damage +3.8% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +22.8% • ATK +397 • AGI +97 • Damage +3.8% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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