Weapon • Archer
Sylph Wind Bow
Sylph Wind Bow is weapon 20 of 35 for the Archer, and it drops in Kalima 5, Kalima 6, Kalima 7.
Lore
The Sylph Wind Bow is light as a feather and almost silent. It is said that the wind spirits, the sylphs, breathed on the wood while it dried, and that ever since its arrows slip past even the strongest gusts on their own.
It is the weapon of an Archer who needs calm in the middle of dread. It drops from the Illusion of Kundun in Kalima 5 and appears among the dread warriors of Kalima 6 and the void soldiers of Kalima 7.
Where Sylph Wind Bow drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 5 | Level 237 | Boss (sometimes) |
| Kalima 6 | Level 248 | Monsters |
| Kalima 7 | Level 260 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Sylph Wind Bow stats by rarity
Base stats of a Sylph Wind Bow +0 dropped in Kalima 5. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.5% • ATK +30 • AGI +8 • Dano +1.5% |
| Uncommon | Total damage +3.8% • ATK +49 • AGI +11 • Dano +1.9% |
| Rare | Total damage +5% • ATK +78 • AGI +18 • Damage +2.4% • 🪙 Gold +3% |
| Epic | Total damage +7.5% • ATK +123 • AGI +29 • Damage +2.8% • 🪙 Gold +4.1% |
| Legendary | Total damage +10.9% • ATK +198 • AGI +49 • Damage +3.3% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +15.1% • ATK +305 • AGI +73 • Damage +3.8% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +22.6% • ATK +388 • AGI +92 • Damage +3.8% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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