Weapon • Mage
Bloodangel Staff
Bloodangel Staff is weapon 18 of 30 for the Mage, and it drops in Kalima 6, Kalima 7, Ubaid.
Lore
The Bloodangel Staff is the sibling of the Bloodangel Sword. The same angel who fell wounded over Nars carried both, and his blood stained the staff's crystal a deep red that seems to pulse. Kundun's servants carried it off as a trophy.
For the Mage, it is a staff of sacrifice and remembrance. It falls from the Illusion of Kundun in Kalima 6 and from Kundun himself in Kalima 7, as well as from the magical creatures of Ubaid.
Where Bloodangel Staff drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 6 | Level 248 | Boss (sometimes) |
| Kalima 7 | Level 260 | Boss (sometimes) |
| Ubaid | Level 150 • 1 Reset | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Bloodangel Staff stats by rarity
Base stats of a Bloodangel Staff +0 dropped in Kalima 6. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.5% • ATK +32 • ENE +8 • Dano +1.5% |
| Uncommon | Total damage +3.8% • ATK +51 • ENE +11 • Dano +1.9% |
| Rare | Total damage +5.1% • ATK +78 • ENE +20 • Damage +2.4% • 🪙 Gold +3% |
| Epic | Total damage +7.6% • ATK +126 • ENE +31 • Damage +2.9% • 🪙 Gold +4.1% |
| Legendary | Total damage +11% • ATK +205 • ENE +49 • Damage +3.3% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +15.2% • ATK +313 • ENE +76 • Damage +3.8% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +22.8% • ATK +397 • ENE +97 • Damage +3.8% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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