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Weapon • Warrior

Blue Eye Sword

Blue Eye Sword is weapon 30 of 37 for the Warrior, and it drops in Scorched Canyon, Atlans Abyss, Crimson Flame's Icarus.

Lore

The Blue Eye Sword bears a blue stone in its hilt that looks like an open eye. The seers who commissioned it believed the stone could see an enemy's strike before it was even thought of, so no bearer would ever be caught off guard.

The Warrior who wields it feels watched and, at the same time, protected. It falls from the Scorched Assassin, boss of Scorched Canyon, and from the Lizard King of Abyss, boss of Atlans Abyss, as well as from the creatures of Crimson Flame's Icarus.

Where Blue Eye Sword drops

MapRequirementDropped by
Scorched CanyonLevel 272 • 1 ResetBoss (sometimes)
Atlans AbyssLevel 286 • 1 ResetBoss (sometimes)
Crimson Flame's IcarusLevel 300 • 1 ResetMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Blue Eye Sword stats by rarity

Base stats of a Blue Eye Sword +0 dropped in Scorched Canyon. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.7% • ATK +38 • STR +10 • Dano +1.6%
UncommonTotal damage +4.1% • ATK +62 • STR +15 • Dano +2.1%
RareTotal damage +5.5% • ATK +95 • STR +23 • Damage +2.6% • 🪙 Gold +3%
EpicTotal damage +8.2% • ATK +151 • STR +37 • Damage +3.1% • 🪙 Gold +4.1%
LegendaryTotal damage +11.9% • ATK +247 • STR +59 • Damage +3.6% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +16.5% • ATK +382 • STR +91 • Damage +4.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +24.7% • ATK +485 • STR +115 • Damage +4.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.