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Weapon • Warrior

Soul Sword

Soul Sword is weapon 29 of 37 for the Warrior, and it drops in Cubera Mine, Scorched Canyon, Atlans Abyss.

Lore

The Soul Sword holds a soul within its steel. The miners of Cubera tell of an old smith who, on his deathbed, asked to be melted into his own work, and since then the sword whispers advice to whoever wields it.

The Warrior who carries it never fights alone: on nights of siege, the old smith's voice points out where the horde is weakest and reminds them that even the finest steel needs a patient arm. It usually falls from Dead Porter, boss of Cubera Mine, and from the hordes of Scorched Canyon and Atlans Abyss.

Where Soul Sword drops

MapRequirementDropped by
Cubera MineLevel 259 • 1 ResetBoss (sometimes)
Scorched CanyonLevel 272 • 1 ResetMonsters
Atlans AbyssLevel 286 • 1 ResetMonsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Soul Sword stats by rarity

Base stats of a Soul Sword +0 dropped in Cubera Mine. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.7% • ATK +38 • STR +8 • Dano +1.6%
UncommonTotal damage +4.1% • ATK +60 • STR +13 • Dano +2.1%
RareTotal damage +5.5% • ATK +93 • STR +23 • Damage +2.6% • 🪙 Gold +3%
EpicTotal damage +8.2% • ATK +149 • STR +37 • Damage +3% • 🪙 Gold +4.1%
LegendaryTotal damage +11.8% • ATK +244 • STR +59 • Damage +3.5% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +16.4% • ATK +375 • STR +91 • Damage +4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +24.6% • ATK +475 • STR +115 • Damage +4% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.