Weapon • Warrior
Brilliant Sword
Brilliant Sword is weapon 33 of 37 for the Warrior, and it drops in Old Kethotum, Burning Kethotum, Kanturu Underground.
Lore
The Brilliant Sword shines even in the deepest dark. It was cut like a jewel rather than forged like a sword, by artisans who worked crystals found beneath Kanturu. Every facet of the blade throws light back in a different color.
In the Continent's darkest lands, it is both beacon and weapon for the Warrior. It falls from the Old Crimson Harpy, boss of Old Kethotum, and from the hordes of Burning Kethotum and Kanturu Underground.
Where Brilliant Sword drops
| Map | Requirement | Dropped by |
|---|---|---|
| Old Kethotum | Level 217 • 2 Resets | Boss (sometimes) |
| Burning Kethotum | Level 238 • 2 Resets | Monsters |
| Kanturu Underground | Level 260 • 2 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Brilliant Sword stats by rarity
Base stats of a Brilliant Sword +0 dropped in Old Kethotum. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.8% • ATK +40 • STR +10 • Dano +1.6% |
| Uncommon | Total damage +4.3% • ATK +64 • STR +15 • Dano +2.1% |
| Rare | Total damage +5.7% • ATK +103 • STR +25 • Damage +2.6% • 🪙 Gold +3% |
| Epic | Total damage +8.5% • ATK +163 • STR +40 • Damage +3.2% • 🪙 Gold +4.1% |
| Legendary | Total damage +12.3% • ATK +263 • STR +65 • Damage +3.7% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +17% • ATK +407 • STR +98 • Damage +4.2% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +25.5% • ATK +517 • STR +125 • Damage +4.2% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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