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Area 43

Burning Kethotum

Burning Kethotum is area 43 of 51 in Continent of Legend. It requires level 238 • 2 resets, has 3 monster types and the boss Crimson Harpy.

Lore

Burning Kethotum is the same town of Kethotum after the night it caught fire and never stopped burning. Its red walls now glow from within like coal, and the air shimmers with heat above the rooftops. Columns of smoke rise from the valley and can be seen from far away, and travelers say that at dusk the whole town seems to breathe.

No one knows for sure who lit the fire. Some say the old tamers came back to reclaim the town and set it all ablaze to drive the beasts out. If so, they failed: the creatures walked through the flames and came out stronger, their fur glowing like embers. The blaze only gave them a new home and one more reason to hate outsiders.

Crimson Lycan, Crimson Minos and Crimson Harpy are the beasts of Old Kethotum after the fire: faster, hotter and angrier. They fight up close, and the heat pouring off them makes every scratch sting. The queen of the nest is a Crimson Harpy with glowing feathers, gliding over the flames as if they were wind. Her Brutal Strike comes down in a dive and scatters embers wherever it lands.

Monsters in Burning Kethotum

The horde of Burning Kethotum comes in waves: the first ones on the list show up in the early stages and the last ones near the boss. The numbers are the reference values, without Reset; with each Reset the monsters get stronger.

Boss of Burning Kethotum

Crimson Harpy

Crimson Harpy

Melee • HP 118,696 • Damage 953 • Defense 270

Special attack: Brutal Strike, every 4 attacks (161% of damage).

Loot focus: Balanced (Endgame).

Best drops in Burning Kethotum by class

Monsters drop items up to Legendary; the boss, up to Ancient, and sometimes the next family. Legendary and Ancient items can be for any class.

Warrior
Mage
Archer
Magic Gladiator
Dark Lord
Summoner

Drop chances in Burning Kethotum

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropHorde monsterBoss
Equipment14%100%
Blacksmith Scroll0.5% (1 in 200)2%
Jewel of Bless (PT)0.45% (1 in 223)3.4%
Jewel of Soul (PT)0.3% (1 in 335)2.3%
Jewel of Chaos (PT)0.002% (1 in 50,000)0.032% (1 in 3,100)
Taming Seal (PT)0.3% (1 in 335)0.15% (1 in 667)
Ascension Core—1.5%
Loch's Feather (PT)—0.37% (1 in 274)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityHorde monsterBoss
Common78%—
Uncommon19%87%
Rare3.3%12%
Epic0.2% (1 in 503)0.3% (1 in 333)
Legendary0.001% (1 in 100,000)0.008% (1 in 12,000)
Ancient—0.001% (1 in 100,000)
On Hard and Hardcore
DropHard: hordeHard: bossHardcore: hordeHardcore: boss
Equipment14%100%14%100%
Blacksmith Scroll0.5% (1 in 200)2%0.5% (1 in 200)2%
Jewel of Bless (PT)0.32% (1 in 313)2.5%0.3% (1 in 337)2.3%
Jewel of Soul (PT)0.21% (1 in 469)1.6%0.2% (1 in 506)1.5%
Jewel of Chaos (PT)0.0014% (1 in 70,000)0.023% (1 in 4,400)0.0013% (1 in 76,000)0.021% (1 in 4,700)
Taming Seal (PT)0.21% (1 in 469)0.15% (1 in 667)0.2% (1 in 506)0.15% (1 in 667)
Ascension Core—1.5%—1.5%
Loch's Feather (PT)—0.37% (1 in 274)—0.37% (1 in 274)
RarityHard: hordeHard: bossHardcore: hordeHardcore: boss
Common78%—78%—
Uncommon19%87%19%87%
Rare3.3%12%3.3%12%
Epic0.3% (1 in 335)0.45% (1 in 222)0.5% (1 in 201)0.75% (1 in 133)
Legendary0.0015% (1 in 67,000)0.012% (1 in 8,300)0.0025% (1 in 40,000)0.02% (1 in 5,000)
Ancient—0.0015% (1 in 67,000)—0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Burning Kethotum on Hard and Hardcore

ModeRequirementItems that drop
NormalLevel 238 • 2 ResetsNormal
HardLevel 238 • 149 ResetsNightmare (+40% to flat attributes and +30% to % bonuses)
HardcoreLevel 238 • 648 ResetsNightmare; Godlike (+80%) very rare, by letter

On Hard and Hardcore the monsters have their own strength and the boss has more life. Each boss you defeat opens the next map of the mode and grants a Mark (+0.3% against monsters).

Frequently asked questions

How do stages work?

Each map has 10 stages (the little bars on the area card). You advance by defeating the horde.

On stage 10 the map boss shows up by itself. Beat it with ADVANCE on and you move to the next map.

What are the Hard and Hardcore modes?

On the Map (🗺️ WORLD button) there are 3 cards at the top: NORMAL, HARD and HARDCORE. Tap a locked card to see what you still need to open it.

  • HARD: opens at 10 resets. The same 51 maps, stronger, and every item that drops is Nightmare: the same item as in Normal with 30% more base stats (×1.3). If you die, you go back one map (from Hard 1, to Normal).
  • HARDCORE: opens when you beat the Hard 51 boss (Hardcore 1 asks for 300 resets). Items drop as Nightmare and, very rarely, a Godlike comes: 70% more base stats (×1.7), delivered by letter. If you die, you go back one map.
  • Each boss beaten in a mode opens the next map and gives a Mark (+0.3% against monsters).
  • At the BLACKSMITH, Migrate tab, an item's whole + moves to the same Nightmare or Godlike item.
What is "After the boss"?

It's in BATTLE ORDERS, on the BATTLE screen, and decides what happens when the boss falls:

  • ADVANCE: go to the next area (the default and recommended).
  • REPEAT: redo the same area's route, good for farming.
I can't beat the boss. Now what?
  1. Spend all unused points (SEE DETAILS › ATTRIBUTES).
  2. Wear your best INVENTORY items and repair broken ones at the BLACKSMITH.
  3. Upgrade your skills (SEE DETAILS › SKILLS › UPGRADE).
  4. Refine your equipment at the BLACKSMITH.
  5. Lock an earlier stage and hunt for a while to level up.