Weapon • Warrior
Manticore Sword
Manticore Sword is weapon 32 of 37 for the Warrior, and it drops in Temple of Arnil, Gray Aida, Old Kethotum.
Lore
The Manticore Sword was made with the stinger of a manticore, the lion-bodied, scorpion-tailed beast that hunted in the ruins of Kethotum. The stinger was set into the blade, and the steel took on a dark amber hue.
The Warrior who carries it bears the courage of whoever faced that beast. It falls from the Temple Gargoyle, boss of the Temple of Arnil, and from the Gray Witch Queen, boss of Gray Aida, as well as from the creatures of Old Kethotum.
Where Manticore Sword drops
| Map | Requirement | Dropped by |
|---|---|---|
| Temple of Arnil | Level 180 • 2 Resets | Boss (sometimes) |
| Gray Aida | Level 197 • 2 Resets | Boss (sometimes) |
| Old Kethotum | Level 217 • 2 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Manticore Sword stats by rarity
Base stats of a Manticore Sword +0 dropped in Temple of Arnil. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.8% • ATK +40 • STR +10 • Dano +1.6% |
| Uncommon | Total damage +4.2% • ATK +64 • STR +15 • Dano +2.1% |
| Rare | Total damage +5.6% • ATK +100 • STR +25 • Damage +2.6% • 🪙 Gold +3% |
| Epic | Total damage +8.4% • ATK +160 • STR +37 • Damage +3.1% • 🪙 Gold +4.1% |
| Legendary | Total damage +12.1% • ATK +257 • STR +62 • Damage +3.6% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +16.8% • ATK +396 • STR +95 • Damage +4.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +25.2% • ATK +503 • STR +120 • Damage +4.1% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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