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Area 40

Temple of Arnil

Temple of Arnil is area 40 of 51 in Continent of Legend. It requires level 180 • 2 resets, has 3 monster types and the boss Temple Gargoyle.

Lore

Temple of Arnil is a white stone temple built high on a plateau, devoted to an order of monks who kept the records of the war against Kundun. Its halls held entire libraries, stained glass windows telling the story of the Archangels and statues that watched over every door. Only heroes reborn once again, stronger still, ever reach its steps, for the road is long and full of danger.

The monks of Arnil believed memory was the best weapon against the Demon Emperor. When the Seal broke, they locked themselves in to protect their books and enchanted the statues to defend the temple. But rotten mana slipped in through the shattered windows. The statues awoke unable to tell friend from foe, and the monks vanished, leaving only pages scattered across the floor.

Temple Ogre and Temple Gremlin roam the halls and fight up close, the former with brute strength, the latter with claws and teeth. Perched on the central altar is the Temple Gargoyle, the oldest of the guardian statues, carved from stone so hard it absorbs blow after blow without cracking. When it finally moves, its Colossal Impact shakes dust from the ceiling and splits the floor apart.

Monsters in Temple of Arnil

The horde of Temple of Arnil comes in waves: the first ones on the list show up in the early stages and the last ones near the boss. The numbers are the reference values, without Reset; with each Reset the monsters get stronger.

Boss of Temple of Arnil

Temple Gargoyle

Temple Gargoyle

Tank • HP 113,415 • Damage 915 • Defense 340

Special attack: Colossal Impact, every 4 attacks (173% of damage).

Loot focus: Armor (Endgame).

Best drops in Temple of Arnil by class

Monsters drop items up to Legendary; the boss, up to Ancient, and sometimes the next family. Legendary and Ancient items can be for any class.

Warrior
Mage
Archer
Magic Gladiator
Dark Lord
Summoner

Drop chances in Temple of Arnil

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropHorde monsterBoss
Equipment14%100%
Blacksmith Scroll0.5% (1 in 200)2%
Jewel of Bless (PT)0.42% (1 in 240)3.2%
Jewel of Soul (PT)0.28% (1 in 359)2.1%
Jewel of Chaos (PT)0.0019% (1 in 54,000)0.03% (1 in 3,400)
Taming Seal (PT)0.28% (1 in 359)0.15% (1 in 667)
Ascension Core—1.5%
Loch's Feather (PT)—0.3% (1 in 338)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityHorde monsterBoss
Common78%—
Uncommon19%87%
Rare3.3%12%
Epic0.2% (1 in 503)0.3% (1 in 333)
Legendary0.001% (1 in 100,000)0.008% (1 in 12,000)
Ancient—0.001% (1 in 100,000)
On Hard and Hardcore
DropHard: hordeHard: bossHardcore: hordeHardcore: boss
Equipment14%100%14%100%
Blacksmith Scroll0.5% (1 in 200)2%0.5% (1 in 200)2%
Jewel of Bless (PT)0.32% (1 in 313)2.5%0.3% (1 in 337)2.3%
Jewel of Soul (PT)0.21% (1 in 469)1.6%0.2% (1 in 506)1.5%
Jewel of Chaos (PT)0.0014% (1 in 70,000)0.023% (1 in 4,400)0.0013% (1 in 76,000)0.021% (1 in 4,700)
Taming Seal (PT)0.21% (1 in 469)0.15% (1 in 667)0.2% (1 in 506)0.15% (1 in 667)
Ascension Core—1.5%—1.5%
Loch's Feather (PT)—0.3% (1 in 338)—0.3% (1 in 338)
RarityHard: hordeHard: bossHardcore: hordeHardcore: boss
Common78%—78%—
Uncommon19%87%19%87%
Rare3.3%12%3.3%12%
Epic0.3% (1 in 335)0.45% (1 in 222)0.5% (1 in 201)0.75% (1 in 133)
Legendary0.0015% (1 in 67,000)0.012% (1 in 8,300)0.0025% (1 in 40,000)0.02% (1 in 5,000)
Ancient—0.0015% (1 in 67,000)—0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Temple of Arnil on Hard and Hardcore

ModeRequirementItems that drop
NormalLevel 180 • 2 ResetsNormal
HardLevel 180 • 123 ResetsNightmare (+40% to flat attributes and +30% to % bonuses)
HardcoreLevel 180 • 613 ResetsNightmare; Godlike (+80%) very rare, by letter

On Hard and Hardcore the monsters have their own strength and the boss has more life. Each boss you defeat opens the next map of the mode and grants a Mark (+0.3% against monsters).

Frequently asked questions

How do stages work?

Each map has 10 stages (the little bars on the area card). You advance by defeating the horde.

On stage 10 the map boss shows up by itself. Beat it with ADVANCE on and you move to the next map.

What are the Hard and Hardcore modes?

On the Map (🗺️ WORLD button) there are 3 cards at the top: NORMAL, HARD and HARDCORE. Tap a locked card to see what you still need to open it.

  • HARD: opens at 10 resets. The same 51 maps, stronger, and every item that drops is Nightmare: the same item as in Normal with 30% more base stats (×1.3). If you die, you go back one map (from Hard 1, to Normal).
  • HARDCORE: opens when you beat the Hard 51 boss (Hardcore 1 asks for 300 resets). Items drop as Nightmare and, very rarely, a Godlike comes: 70% more base stats (×1.7), delivered by letter. If you die, you go back one map.
  • Each boss beaten in a mode opens the next map and gives a Mark (+0.3% against monsters).
  • At the BLACKSMITH, Migrate tab, an item's whole + moves to the same Nightmare or Godlike item.
What is "After the boss"?

It's in BATTLE ORDERS, on the BATTLE screen, and decides what happens when the boss falls:

  • ADVANCE: go to the next area (the default and recommended).
  • REPEAT: redo the same area's route, good for farming.
I can't beat the boss. Now what?
  1. Spend all unused points (SEE DETAILS › ATTRIBUTES).
  2. Wear your best INVENTORY items and repair broken ones at the BLACKSMITH.
  3. Upgrade your skills (SEE DETAILS › SKILLS › UPGRADE).
  4. Refine your equipment at the BLACKSMITH.
  5. Lock an earlier stage and hunt for a while to level up.