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Area 41

Gray Aida

Gray Aida is area 41 of 51 in Continent of Legend. It requires level 197 • 2 resets, has 4 monster types and the boss Gray Witch Queen.

Lore

Gray Aida is the forest of Aida smothered in a grey fog that never lifts, not even at noon. The trees have lost their colors, and the leaves seem made of fine ash that crumbles at a touch. Heroes who knew Aida early in their journey can barely recognize it: the trails are the same, but everything is far too quiet, like a painting faded by time.

The mist was born when rotten mana reached the roots of the woods, already weakened by the war against Hell Maine. Rather than killing the forest, it left it caught between life and death. Anything that breathes the fog for too long turns grey as well: the orcs that hunted there, the riders who patrolled the trails and the sorceress who claimed the woods as her own.

Gray Death Tree and Gray Forest Orc attack up close, one with dry branches, the other with cracked axes. Gray Death Rider shoots from the back of its mount, always on the move between the trunks. At the heart of the mist waits the Gray Witch Queen, a queen of witches who drank the fog on purpose in exchange for power. Her Arcane Blast tears through the grey with a violet flash.

Monsters in Gray Aida

The horde of Gray Aida comes in waves: the first ones on the list show up in the early stages and the last ones near the boss. The numbers are the reference values, without Reset; with each Reset the monsters get stronger.

Boss of Gray Aida

Gray Witch Queen

Gray Witch Queen

Magic • HP 88,391 • Damage 962 • Defense 226

Special attack: Arcane Burst, every 4 attacks (161% of damage, ignores 15% of defense).

Loot focus: Accessories / Weapons (Endgame).

Best drops in Gray Aida by class

Monsters drop items up to Legendary; the boss, up to Ancient, and sometimes the next family. Legendary and Ancient items can be for any class.

Warrior
Mage
Archer
Magic Gladiator
Dark Lord
Summoner

Drop chances in Gray Aida

The chance of each drop per defeated enemy, the same as the in-game Codex (tap the monster and see DROPS). These are the Normal mode chances, without events.

DropHorde monsterBoss
Equipment14%100%
Blacksmith Scroll0.5% (1 in 200)2%
Jewel of Bless (PT)0.43% (1 in 234)3.3%
Jewel of Soul (PT)0.29% (1 in 351)2.2%
Jewel of Chaos (PT)0.0019% (1 in 53,000)0.03% (1 in 3,300)
Taming Seal (PT)0.29% (1 in 351)0.15% (1 in 667)
Ascension Core—1.5%
Loch's Feather (PT)—0.32% (1 in 316)

Equipment rarity

When a piece of equipment drops, this is the chance of each rarity:

RarityHorde monsterBoss
Common78%—
Uncommon19%87%
Rare3.3%12%
Epic0.2% (1 in 503)0.3% (1 in 333)
Legendary0.001% (1 in 100,000)0.008% (1 in 12,000)
Ancient—0.001% (1 in 100,000)
On Hard and Hardcore
DropHard: hordeHard: bossHardcore: hordeHardcore: boss
Equipment14%100%14%100%
Blacksmith Scroll0.5% (1 in 200)2%0.5% (1 in 200)2%
Jewel of Bless (PT)0.32% (1 in 313)2.5%0.3% (1 in 337)2.3%
Jewel of Soul (PT)0.21% (1 in 469)1.6%0.2% (1 in 506)1.5%
Jewel of Chaos (PT)0.0014% (1 in 70,000)0.023% (1 in 4,400)0.0013% (1 in 76,000)0.021% (1 in 4,700)
Taming Seal (PT)0.21% (1 in 469)0.15% (1 in 667)0.2% (1 in 506)0.15% (1 in 667)
Ascension Core—1.5%—1.5%
Loch's Feather (PT)—0.32% (1 in 316)—0.32% (1 in 316)
RarityHard: hordeHard: bossHardcore: hordeHardcore: boss
Common78%—78%—
Uncommon19%87%19%87%
Rare3.3%12%3.3%12%
Epic0.3% (1 in 335)0.45% (1 in 222)0.5% (1 in 201)0.75% (1 in 133)
Legendary0.0015% (1 in 67,000)0.012% (1 in 8,300)0.0025% (1 in 40,000)0.02% (1 in 5,000)
Ancient—0.0015% (1 in 67,000)—0.0025% (1 in 40,000)

On Hard items drop as Nightmare (+40% to flat attributes and +30% to % bonuses); on Hardcore they also drop as Nightmare, and once in a while, very rarely, a Godlike (+80%) comes, delivered by letter.

Special enemies pay more: the Elite drops an item 38% of the time, the Champion 70% and the Ancient Monster 100%; Champion and Ancient Monster raise the item's rarity by 1 level. The jewel chance is 2× on the Elite, 4× on the Champion and 8× on the Ancient Monster. Each Reset also raises the jewel chance a little. See Special enemies (PT).

Gray Aida on Hard and Hardcore

ModeRequirementItems that drop
NormalLevel 197 • 2 ResetsNormal
HardLevel 197 • 131 ResetsNightmare (+40% to flat attributes and +30% to % bonuses)
HardcoreLevel 197 • 624 ResetsNightmare; Godlike (+80%) very rare, by letter

On Hard and Hardcore the monsters have their own strength and the boss has more life. Each boss you defeat opens the next map of the mode and grants a Mark (+0.3% against monsters).

Frequently asked questions

How do stages work?

Each map has 10 stages (the little bars on the area card). You advance by defeating the horde.

On stage 10 the map boss shows up by itself. Beat it with ADVANCE on and you move to the next map.

What are the Hard and Hardcore modes?

On the Map (🗺️ WORLD button) there are 3 cards at the top: NORMAL, HARD and HARDCORE. Tap a locked card to see what you still need to open it.

  • HARD: opens at 10 resets. The same 51 maps, stronger, and every item that drops is Nightmare: the same item as in Normal with 30% more base stats (×1.3). If you die, you go back one map (from Hard 1, to Normal).
  • HARDCORE: opens when you beat the Hard 51 boss (Hardcore 1 asks for 300 resets). Items drop as Nightmare and, very rarely, a Godlike comes: 70% more base stats (×1.7), delivered by letter. If you die, you go back one map.
  • Each boss beaten in a mode opens the next map and gives a Mark (+0.3% against monsters).
  • At the BLACKSMITH, Migrate tab, an item's whole + moves to the same Nightmare or Godlike item.
What is "After the boss"?

It's in BATTLE ORDERS, on the BATTLE screen, and decides what happens when the boss falls:

  • ADVANCE: go to the next area (the default and recommended).
  • REPEAT: redo the same area's route, good for farming.
I can't beat the boss. Now what?
  1. Spend all unused points (SEE DETAILS › ATTRIBUTES).
  2. Wear your best INVENTORY items and repair broken ones at the BLACKSMITH.
  3. Upgrade your skills (SEE DETAILS › SKILLS › UPGRADE).
  4. Refine your equipment at the BLACKSMITH.
  5. Lock an earlier stage and hunt for a while to level up.