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Weapon • Mage

Miracle Staff

Miracle Staff is weapon 15 of 30 for the Mage, and it drops in Kalima 1, Kalima 2, Kalima 3.

Lore

The Miracle Staff got its name because no one knows how it was made. It appeared one day on the altar of an empty temple, wrapped in light, and the priests swore no human hand had placed it there.

Mages believe it was a gift from the Archangels to anyone daring enough to enter Kalima. It falls from the Illusion of Kundun guarding Kalima 1 and from the hordes of Kalima 2 and Kalima 3.

Where Miracle Staff drops

MapRequirementDropped by
Kalima 1Level 191Boss (sometimes)
Kalima 2Level 203Monsters
Kalima 3Level 214Monsters

The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.

Miracle Staff stats by rarity

Base stats of a Miracle Staff +0 dropped in Kalima 1. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).

RarityStats
CommonTotal damage +2.4% • ATK +28 • ENE +6 • Dano +1.4%
UncommonTotal damage +3.7% • ATK +46 • ENE +11 • Dano +1.9%
RareTotal damage +4.9% • ATK +70 • ENE +18 • Damage +2.3% • 🪙 Gold +3%
EpicTotal damage +7.3% • ATK +114 • ENE +29 • Damage +2.8% • 🪙 Gold +4.1%
LegendaryTotal damage +10.6% • ATK +185 • ENE +46 • Damage +3.2% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4%
AncientTotal damage +14.7% • ATK +284 • ENE +69 • Damage +3.7% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%
PrimordialTotal damage +22% • ATK +360 • ENE +88 • Damage +3.7% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6%

Forging and refining

At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.