Weapon • Mage
Grand Viper Staff
Grand Viper Staff is weapon 14 of 30 for the Mage, and it drops in Crywolf, Balgass' Barracks, Kalima 1.
Lore
The Grand Viper Staff takes the shape of a huge viper, its open fangs clutching a green stone. It is the heir of the Serpent Staff, made by the same forest mages in their old age, who wanted to leave behind a greater work before they passed.
For the Mage, it is a sign the journey has come a long way. It falls from Soram, boss of Crywolf, and from Dark Elf (Trainee Soldier), boss of Balgass' Barracks, as well as from the creatures of Kalima 1.
Where Grand Viper Staff drops
| Map | Requirement | Dropped by |
|---|---|---|
| Crywolf | Level 169 | Boss (sometimes) |
| Balgass' Barracks | Level 180 | Boss (sometimes) |
| Kalima 1 | Level 191 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Grand Viper Staff stats by rarity
Base stats of a Grand Viper Staff +0 dropped in Crywolf. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.4% • ATK +28 • ENE +6 • Dano +1.4% |
| Uncommon | Total damage +3.6% • ATK +44 • ENE +11 • Dano +1.9% |
| Rare | Total damage +4.8% • ATK +68 • ENE +18 • Damage +2.3% • 🪙 Gold +3% |
| Epic | Total damage +7.2% • ATK +109 • ENE +26 • Damage +2.7% • 🪙 Gold +4.1% |
| Legendary | Total damage +10.4% • ATK +179 • ENE +42 • Damage +3.2% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +14.4% • ATK +273 • ENE +65 • Damage +3.6% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +21.7% • ATK +346 • ENE +83 • Damage +3.6% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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