Weapon • Magic Gladiator
Sword Dancer
Sword Dancer is weapon 5 of 19 for the Magic Gladiator, and it drops in Lost Tower, Tarkan, Icarus, Aida.
Lore
The Sword Dancer is a thin, flexible blade made for those who fight while spinning. It comes from the wandering fencing schools, whose masters trained students to the beat of drums and said a good sword must learn to dance before it learns to cut.
It serves the Magic Gladiator who blends footwork, cuts and spells into a single motion. It drops from Balrog in Lost Tower and Zaikan in Tarkan, and it also appears in the skies of Icarus and the forest of Aida.
Where Sword Dancer drops
| Map | Requirement | Dropped by |
|---|---|---|
| Lost Tower | Level 53 | Boss (sometimes) |
| Tarkan | Level 63 | Boss (sometimes) |
| Icarus | Level 73 | Monsters |
| Aida | Level 83 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Sword Dancer stats by rarity
Base stats of a Sword Dancer +0 dropped in Lost Tower. Rarity changes the bonuses, and the extra options of Legendary and Ancient are rolled (shown here at the middle of the range).
| Rarity | Stats |
|---|---|
| Common | Total damage +2.2% • ATK +20 • STR +2 • ENE +2 • Dano +1.3% |
| Uncommon | Total damage +3.3% • ATK +33 • STR +4 • ENE +4 • Dano +1.7% |
| Rare | Total damage +4.4% • ATK +53 • STR +8 • ENE +5 • Damage +2.1% • 🪙 Gold +3% |
| Epic | Total damage +6.6% • ATK +83 • STR +11 • ENE +9 • Damage +2.5% • 🪙 Gold +4.1% |
| Legendary | Total damage +9.6% • ATK +133 • STR +20 • ENE +13 • Damage +2.9% • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total damage +13.2% • ATK +207 • STR +29 • ENE +22 • Damage +3.3% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total damage +19.9% • ATK +263 • STR +37 • ENE +28 • Damage +3.3% • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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