Set • Warrior
Bloodangel Knight Set
The Bloodangel Knight set is armor family 13 of 27 for the Warrior: Bloodangel Knight Helm, Bloodangel Knight Armor, Bloodangel Knight Boots.
Lore
The Bloodangel Knight set belonged to the Archangels' personal guard, the knights who stood around the Seal on the night it broke. Their red and gold armor was recovered from the fortress of Crywolf, still scarred by that final battle.
A Warrior who wears these pieces inherits that guard's oath: to stay until the very end. They drop from the bosses of Crywolf and Balgass' Barracks, and appear in the rifts of Kalima 1 and Kalima 2, where Kundun's illusions try to erase the memory of the Archangels.
Pieces of the Bloodangel Knight set
Wearing the pieces together, the set grants the Fortress bonus: +5% max HP with all 3 pieces, and half of it with 2.
Where the Bloodangel Knight set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Crywolf | Level 169 | Boss (sometimes) |
| Balgass' Barracks | Level 180 | Boss (sometimes) |
| Kalima 1 | Level 191 | Monsters |
| Kalima 2 | Level 203 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Crywolf.
Bloodangel Knight Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +12 • VIT +6 • DEF +1.1% • HP +1.1% • HP +48 |
| Uncommon | Total HP and DEF +0.9% • DEF +18 • VIT +9 • DEF +1.5% • HP +1.5% • HP +71 |
| Rare | Total HP and DEF +1.2% • DEF +28 • VIT +15 • DEF +1.8% • HP +1.8% • HP +110 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • DEF +43 • VIT +23 • DEF +2.2% • HP +2.2% • HP +171 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.6% • DEF +72 • VIT +39 • DEF +2.6% • HP +2.6% • HP +286 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.6% • DEF +109 • VIT +62 • DEF +2.9% • HP +2.9% • HP +436 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.4% • DEF +138 • VIT +78 • DEF +2.9% • HP +2.9% • HP +554 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Bloodangel Knight Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +16 • VIT +8 • DEF +1.7% • HP +1.4% • HP +64 |
| Uncommon | Total HP and DEF +0.9% • DEF +26 • VIT +13 • DEF +2.2% • HP +1.9% • HP +106 |
| Rare | Total HP and DEF +1.2% • DEF +43 • VIT +20 • DEF +2.8% • HP +2.3% • HP +170 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • DEF +66 • VIT +34 • DEF +3.3% • HP +2.8% • HP +263 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.6% • DEF +107 • VIT +55 • DEF +3.8% • HP +3.2% • HP +429 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.6% • DEF +167 • VIT +84 • DEF +4.4% • HP +3.6% • HP +669 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.4% • DEF +212 • VIT +106 • DEF +4.4% • HP +3.6% • HP +849 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Bloodangel Knight Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +12 • Atk/s +0.9% • Dodge +0.8% • HP +24 |
| Uncommon | Total HP and DEF +0.9% • AGI +18 • Atk/s +1.2% • Dodge +1% • HP +35 |
| Rare | Total HP and DEF +1.2% • AGI +28 • Atk/s +1.5% • Dodge +1.2% • HP +55 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • AGI +43 • Atk/s +1.8% • Dodge +1.5% • HP +86 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.6% • AGI +72 • Atk/s +2.1% • Dodge +1.7% • HP +143 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.6% • AGI +109 • Atk/s +2.4% • Dodge +1.9% • HP +218 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.4% • AGI +138 • Atk/s +2.4% • Dodge +1.9% • HP +277 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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