Set • Warrior
Lazy Wind Set
The Lazy Wind set is armor family 14 of 27 for the Warrior: Lazy Wind Helm, Lazy Wind Armor, Lazy Wind Boots.
Lore
The Lazy Wind set has a misleading name. It was made for a wandering knight who fought as if distracted, almost drowsy, and at the last moment slipped past everything like a leaf on the breeze. Its light, jointed plates echo that way of fighting.
For a Warrior, it is armor that trades weight for movement without giving up its guard. Lazy Wind Helm, Lazy Wind Armor and Lazy Wind Boots usually drop from the bosses of Kalima 1 and Kalima 2, and in the mists of Kalima 3 and Kalima 4.
Pieces of the Lazy Wind set
Wearing the pieces together, the set grants the Fortress bonus: +5% max HP with all 3 pieces, and half of it with 2.
Where the Lazy Wind set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Kalima 1 | Level 191 | Boss (sometimes) |
| Kalima 2 | Level 203 | Boss (sometimes) |
| Kalima 3 | Level 214 | Monsters |
| Kalima 4 | Level 225 | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Kalima 1.
Lazy Wind Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +12 • VIT +6 • DEF +1.2% • HP +1.2% • HP +48 |
| Uncommon | Total HP and DEF +0.9% • DEF +18 • VIT +11 • DEF +1.5% • HP +1.5% • HP +71 |
| Rare | Total HP and DEF +1.2% • DEF +28 • VIT +15 • DEF +1.9% • HP +1.9% • HP +110 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • DEF +46 • VIT +26 • DEF +2.2% • HP +2.2% • HP +183 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.6% • DEF +75 • VIT +42 • DEF +2.6% • HP +2.6% • HP +299 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.7% • DEF +116 • VIT +62 • DEF +3% • HP +3% • HP +465 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.5% • DEF +148 • VIT +78 • DEF +3% • HP +3% • HP +591 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Lazy Wind Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • DEF +18 • VIT +8 • DEF +1.7% • HP +1.4% • HP +72 |
| Uncommon | Total HP and DEF +0.9% • DEF +26 • VIT +13 • DEF +2.3% • HP +1.9% • HP +106 |
| Rare | Total HP and DEF +1.2% • DEF +43 • VIT +23 • DEF +2.8% • HP +2.3% • HP +170 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • DEF +69 • VIT +34 • DEF +3.3% • HP +2.8% • HP +274 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.6% • DEF +111 • VIT +55 • DEF +3.9% • HP +3.2% • HP +442 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.7% • DEF +171 • VIT +87 • DEF +4.4% • HP +3.7% • HP +684 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.5% • DEF +217 • VIT +111 • DEF +4.4% • HP +3.7% • HP +868 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Lazy Wind Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.6% • AGI +12 • Atk/s +1% • Dodge +0.8% • HP +24 |
| Uncommon | Total HP and DEF +0.9% • AGI +18 • Atk/s +1.3% • Dodge +1% • HP +35 |
| Rare | Total HP and DEF +1.2% • AGI +28 • Atk/s +1.6% • Dodge +1.2% • HP +55 • 🪙 Gold +3% |
| Epic | Total HP and DEF +1.8% • AGI +46 • Atk/s +1.9% • Dodge +1.5% • HP +91 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +2.6% • AGI +75 • Atk/s +2.2% • Dodge +1.7% • HP +150 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +3.7% • AGI +116 • Atk/s +2.5% • Dodge +2% • HP +233 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +5.5% • AGI +148 • Atk/s +2.5% • Dodge +2% • HP +295 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
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