Set • Warrior
Brilliant Knight Set
The Brilliant Knight set is armor family 23 of 27 for the Warrior: Brilliant Knight Helm, Brilliant Knight Armor, Brilliant Knight Boots.
Lore
The Brilliant Knight set is forged from steel mixed with crystals that grow at the bottom of Atlans Abyss, where sunlight never reaches. Under open sky the armor dazzles; in darkness it glows on its own, as if it carried the surface down with it.
A Warrior in Brilliant Knight becomes a beacon in the middle of the horde. The pieces usually drop from the bosses of Atlans Abyss and Crimson Flame's Icarus, and they also surface in the Temple of Arnil, Gray Aida and Old Kethotum.
Pieces of the Brilliant Knight set
Wearing the pieces together, the set grants the Fortress bonus: +5% max HP with all 3 pieces, and half of it with 2.
Where the Brilliant Knight set drops
| Map | Requirement | Dropped by |
|---|---|---|
| Atlans Abyss | Level 286 • 1 Reset | Boss (sometimes) |
| Crimson Flame's Icarus | Level 300 • 1 Reset | Boss (sometimes) |
| Temple of Arnil | Level 180 • 2 Resets | Monsters |
| Gray Aida | Level 197 • 2 Resets | Monsters |
| Old Kethotum | Level 217 • 2 Resets | Monsters |
The same item drops on Hard and Hardcore as Nightmare (+40% to flat attributes and +30% to % bonuses). On Hardcore, very rarely, it comes as Godlike (+80%) by letter.
Stats by rarity
Base stats of each piece +0 dropped in Atlans Abyss.
Brilliant Knight Helm
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +16 • VIT +8 • DEF +1.3% • HP +1.3% • HP +64 |
| Uncommon | Total HP and DEF +1% • DEF +24 • VIT +13 • DEF +1.7% • HP +1.7% • HP +97 |
| Rare | Total HP and DEF +1.4% • DEF +40 • VIT +23 • DEF +2.1% • HP +2.1% • HP +160 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +63 • VIT +34 • DEF +2.5% • HP +2.5% • HP +251 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • DEF +101 • VIT +55 • DEF +2.9% • HP +2.9% • HP +403 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • DEF +156 • VIT +87 • DEF +3.3% • HP +3.3% • HP +625 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.2% • DEF +198 • VIT +111 • DEF +3.3% • HP +3.3% • HP +794 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Brilliant Knight Armor
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • DEF +24 • VIT +12 • DEF +1.9% • HP +1.6% • HP +96 |
| Uncommon | Total HP and DEF +1% • DEF +38 • VIT +18 • DEF +2.5% • HP +2.1% • HP +150 |
| Rare | Total HP and DEF +1.4% • DEF +58 • VIT +30 • DEF +3.1% • HP +2.6% • HP +230 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • DEF +94 • VIT +46 • DEF +3.7% • HP +3.1% • HP +377 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • DEF +153 • VIT +75 • DEF +4.3% • HP +3.6% • HP +611 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • DEF +233 • VIT +116 • DEF +4.9% • HP +4.1% • HP +931 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.2% • DEF +295 • VIT +148 • DEF +4.9% • HP +4.1% • HP +1,182 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Brilliant Knight Boots
| Rarity | Stats |
|---|---|
| Common | Total HP and DEF +0.7% • AGI +16 • Atk/s +1.1% • Dodge +0.9% • HP +32 |
| Uncommon | Total HP and DEF +1% • AGI +24 • Atk/s +1.4% • Dodge +1.1% • HP +49 |
| Rare | Total HP and DEF +1.4% • AGI +40 • Atk/s +1.7% • Dodge +1.4% • HP +80 • 🪙 Gold +3% |
| Epic | Total HP and DEF +2.1% • AGI +63 • Atk/s +2.1% • Dodge +1.7% • HP +126 • 🪙 Gold +4.1% |
| Legendary | Total HP and DEF +3% • AGI +101 • Atk/s +2.4% • Dodge +1.9% • HP +202 • 🪙 Gold +4.9% • 🩸 Lifesteal +1.4% |
| Ancient | Total HP and DEF +4.1% • AGI +156 • Atk/s +2.7% • Dodge +2.2% • HP +313 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
| Primordial | Total HP and DEF +6.2% • AGI +198 • Atk/s +2.7% • Dodge +2.2% • HP +397 • 🪙 Gold +6% • 🩸 Lifesteal +1.7% • ⭐ EXP +6% |
Forging and refining
At the Blacksmith, Upgrade tab, the item goes from +0 to +6 with Jewel of Bless (PT) (always succeeds) and from +6 to +15 with Jewel of Soul (the chance drops at each level; on failure it loses 1 level, never below +6). Each + multiplies the whole piece (+15 makes it 3.23 times stronger). From +16 to +25 is the Ancestral Upgrade (PT), which burns Ancient items. In the Migrate tab, the whole + carries over to the Nightmare or Godlike version of the same item.
Wiki
Play free


